bodoboss6666

Hungary
On FACEIT since 2026 138 matches tracked 47 matches in 30 days
ELO ▼ 2
2,265
30-day peak: 2,293
Rank EU
#111,375
Hungary #578 in Hungary
Last updated:

How does bodoboss6666 play?

Rating 1.04 K/R 0.75 ADR 81.3 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 138 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

67% headshots and so well above the average (50%).

Headshot rate 67%+17 pp · Ø 50% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.9
Knife kills 1 in 138 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 28x 4K, 1 ace in 133 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 5%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether bodoboss6666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 133 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.70
JunJulAugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
43 matches · 65% win rate
On Thursdays ±0 ELO, win rate 50%

bodoboss6666 loses the most ELO on Mirage: −24 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Mirage
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
65% better than 91%
0.79 better than 70%
86.3 better than 73%
1.08 better than 64%
51% of 248 duels right on the average
44% of 25 situations better than 70%
Ancient22
59% better than 70%
0.85 better than 90%
84.5 better than 65%
1.17 better than 88%
59% of 138 duels better than 87%
29% of 7 situations better than 27%
Dust 222
59% better than 76%
0.71 better than 33%
74.5 better than 16%
1.01 better than 39%
51% of 102 duels better than 46%
44% of 9 situations better than 69%
Anubis16
56% better than 63%
0.69 better than 21%
78.7 better than 36%
0.94 better than 15%
51% of 73 duels better than 43%
38% of 8 situations right on the average
Cache11
36% -
0.63 -
73.8 -
0.86-
37% of 65 duels -
20% of 5 situations -
Inferno11
45% -
0.70 -
78.0 -
0.97-
42% of 64 duels -
0% of 2 situations -
Nuke8
63% -
0.75 -
79.5 -
1.00-
50% of 46 duels -
75% of 4 situations -
Vertigo3
67% -
1.04 -
99.4 -
1.50-
57% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How bodoboss6666 plays

Across 138 matches bodoboss6666 averages K/R 0.75, ADR 81.3 and a rating of 1.04. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 67% headshots. The strongest map is Mirage with a 65% win rate in 43 matches. In 59 of 138 matches the rating was 1.10 or higher (43%), in 48 it was below 0.90. In 133 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: June 2026 at 1.18. bodoboss6666 loses the most ELO on Mirage (−24 ELO, win rate 65%). Things go best on Ancient (+78 ELO, win rate 59%). Last 30 days: 47 matches, win rate 45%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.