bneid

Finland
On FACEIT since 2022 342 matches tracked 95 matches in 30 days
ELO ▼ 13
2,036
30-day peak: 2,091
Rank EU
#218,143
Finland #6,067 in Finland
Last updated:

How does bneid play?

Rating 1.07 (from 301 matches) K/R 0.77 ADR 82.8 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 301 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (266 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (1.00).

Headshot rate 46%−3 pp · Ø 49% better than 35%
AWP share of kills 11%+1 pp · Ø 10% better than 61%
K/D 1.05+0.05 · Ø 1.00 better than 68%
Pistol kills per match 2.6
Knife kills 8 in 342 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.6%+1.4 pp · Ø 13.2% better than 84%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 74%
MVPs per match 2.6+0.4 · Ø 2.2 better than 86%
4Ks and aces 51x 4K, 6 aces in 266 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 16%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04
= Stayed the same
Rating at 1.07, ADR at 83.6, Headshots at 46%
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.78 (at the start 0.74). Clearly above the average (0.73).

Patterns

From the last 342 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −11 ELO
97 matches · 38% win rate
In match 3 of the day −8 ELO
48 matches · 38% win rate
Between 6:00 and 12:00 −25 ELO, win rate 36%
On Fridays +49 ELO, win rate 42%

bneid loses the most ELO on Mirage: −11 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.59 · Inferno
  3. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 342 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage97
38% better than 12%
0.71 better than 41%
76.8 better than 36%
0.99 better than 43%
45% of 473 duels better than 21%
37% of 35 situations better than 47%
Anubis56
55% better than 60%
0.79 better than 76%
87.1 better than 80%
1.08 better than 70%
56% of 285 duels better than 77%
32% of 28 situations better than 34%
Ancient43
53% better than 56%
0.75 better than 60%
82.6 better than 61%
0.98 better than 36%
45% of 181 duels better than 17%
26% of 19 situations better than 20%
Dust 237
49% better than 43%
0.72 right on the average
77.7 better than 38%
1.02 better than 56%
46% of 168 duels better than 26%
45% of 11 situations better than 72%
Inferno32
56% better than 59%
0.88 better than 95%
93.0 better than 93%
1.22 better than 91%
57% of 192 duels better than 74%
28% of 18 situations better than 25%
Cache29
59% -
0.76 -
79.7 -
1.11-
50% of 157 duels -
70% of 10 situations -
Nuke29
55% better than 51%
0.84 better than 78%
87.3 better than 72%
1.14 better than 70%
55% of 112 duels better than 62%
18% of 11 situations better than 7%
Vertigo11
55% -
0.94 -
101.6 -
1.30-
52% of 65 duels -
70% of 10 situations -
Overpass6
50% -
0.91 -
92.3 -
1.24-
70% of 10 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bneid plays

Across 342 matches bneid averages K/R 0.77 and ADR 82.8; the rating across the 301 rated matches is 1.07. Biggest strength: Rounds with first kill at 13%, better than 88% of level 9 players. Averages 17.2 kills per match with 46% headshots. The strongest map is Cache with a 59% win rate in 29 matches. In 132 of 301 matches the rating was 1.10 or higher (44%), in 107 it was below 0.90. In 266 matches with detailed stats: 51 4Ks and 6 aces. Best month by rating: August 2026 at 1.09. bneid loses the most ELO on Mirage (−11 ELO, win rate 38%). Things go best on Cache (+117 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +23 ELO. Improved over the last three months: K/R +0.04. Got weaker: Win rate −7 pp. Unchanged in recent months: Rating at 1.07, ADR at 83.6, Headshots at 46%. Last 30 days: 95 matches, win rate 43%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.