blopeen

HK
78 matches tracked
ELO
1,932
Peak across the last 78 matches: 2,093
Rank SEA ▲ 4,346 places
#981
30 days · prev. #5,327 · best #981
Last updated:

How does blopeen play?

Rating 0.86 (from 35 matches) K/R 0.67 ADR 76.0 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 35 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 40%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. More first kills per match than the level 9 average.
ClutcherEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 49%−2 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

54% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 54%+15 pp · Ø 39% better than 98%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 4%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 97%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 11%+1 pp · Ø 10% better than 61%
K/D 0.91−0.11 · Ø 1.02 better than 14%
Pistol kills per match 2.2
Knife kills 1 in 78 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 8.9% of rounds and so well below the average (13.4%).

2K rounds 8.9%−4.5 pp · Ø 13.4% better than 1%
3K rounds 2.4%−1.6 pp · Ø 4.0% better than 2%
MVPs per match 2.6+0.3 · Ø 2.3 better than 83%
4Ks and aces 3x 4K, 2 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 72%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 69%
Deaths per round 74%+2 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, ADR −6.4, Headshots −2 pp, Win rate −10 pp, ELO −103

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Last 3 months: 0.63 (at the start 0.74). Clearly below the average (0.73).

Patterns

From the last 78 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +76 ELO
34 matches · 44% win rate

blopeen loses the most ELO from match 5 of the day: +76 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
47% better than 36%
0.68 better than 25%
77.6 better than 38%
0.74-
48% of 92 duels better than 34%
43% of 7 situations better than 66%
Dust 215
53% better than 61%
0.70 better than 36%
75.5 better than 25%
1.08-
58% of 67 duels better than 88%
36% of 11 situations better than 45%
Ancient14
36% -
0.64 -
73.0 -
0.79-
44% of 79 duels -
14% of 7 situations -
Inferno14
57% -
0.71 -
83.4 -
0.90-
47% of 77 duels -
30% of 10 situations -
Cache5
60% -
0.58 -
69.9 -
0.65-
39% of 28 duels -
-
Aim_map_faceit3
67% -
0.50 -
60.0 -
0.83-
50% of 68 duels -
50% of 68 situations -
Anubis3
67% -
0.64 -
77.5 -
-
43% of 7 duels -
67% of 3 situations -
Nuke3
33% -
0.70 -
77.0 -
0.91-
50% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blopeen plays

Across 78 matches blopeen averages K/R 0.67 and ADR 76.0; the rating across the 35 rated matches is 0.86. Biggest strength: Rounds with first kill at 16%, better than 98% of level 9 players. Most room to improve: 3K rounds at 2.4%, better than only 2% of level 9 players. Averages 14.7 kills per match with 50% headshots. The strongest map is Inferno with a 57% win rate in 14 matches. In 8 of 35 matches the rating was 1.10 or higher (23%), in 18 it was below 0.90. In 35 matches with detailed stats: 3 4Ks and 2 aces. blopeen loses the most ELO from match 5 of the day (+76 ELO, win rate 44%). Got weaker: K/R −0.11, ADR −6.4, Headshots −2 pp, Win rate −10 pp, ELO −103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.