bloodersize

Kyrgyzstan
On FACEIT since 2024 93 matches tracked 30 matches in 30 days
Last updated:

How does bloodersize play?

Rating 1.01 K/R 0.71 ADR 77.4 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 93 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 3 average. More first kills per match than the level 3 average. Higher headshot rate than the level 3 average.
Multi-killsEntryHeadshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 3

Compared with 772 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so well above the average (9%).

Rounds with first kill 11%+2 pp · Ø 9% better than 77%
Opening duels won 47%0 pp · Ø 47% right on the average

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 35%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 55%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 71%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so well above the average (41%).

Headshot rate 48%+7 pp · Ø 41% better than 85%
AWP share of kills 13%+1 pp · Ø 12% better than 62%
K/D 0.99+0.05 · Ø 0.94 better than 79%
Pistol kills per match 2.7
Knife kills 2 in 93 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so well above the average (2.0).

2K rounds 12.9%+0.4 pp · Ø 12.5% better than 68%
3K rounds 4.1%+0.6 pp · Ø 3.5% better than 80%
MVPs per match 2.4+0.4 · Ø 2.0 better than 91%
4Ks and aces 18x 4K, 1 ace in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.23).

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 3.0−0.7 · Ø 3.7 better than 36%
Enemies flashed per round 0.11−0.12 · Ø 0.23 better than 15%
Deaths per round 72%−1 pp · Ø 73% better than 76%

Progress

One value per month, dashed line is the level 3 average
Whether bloodersize is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 79 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.63
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −29 ELO
41 matches · 34% win rate
On Mirage −11 ELO
30 matches · 37% win rate

bloodersize loses the most ELO in match 1 of the day: −29 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Nuke
  2. Highest rating in a match: 2.42 · Dust 2
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
37% better than 11%
0.70 better than 59%
76.4 better than 52%
0.96 better than 58%
46% of 138 duels better than 42%
22% of 23 situations better than 15%
Dust 225
40% better than 19%
0.71 better than 64%
74.7 better than 42%
1.05 better than 82%
46% of 122 duels better than 43%
29% of 21 situations better than 29%
Anubis12
33% -
0.71 -
79.7 -
0.97-
43% of 58 duels -
38% of 8 situations -
Ancient9
44% -
0.74 -
83.2 -
1.04-
42% of 59 duels -
29% of 7 situations -
Nuke8
50% -
0.67 -
69.0 -
1.04-
56% of 27 duels -
75% of 4 situations -
Inferno5
80% -
0.85 -
93.6 -
1.23-
59% of 29 duels -
40% of 5 situations -
Cache4
50% -
0.64 -
74.9 -
0.79-
52% of 23 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bloodersize plays

Across 93 matches bloodersize averages K/R 0.71, ADR 77.4 and a rating of 1.01. Biggest strength: Headshot rate at 48%, better than 85% of level 3 players. Averages 16.0 kills per match with 48% headshots. The strongest map is Dust 2 with a 40% win rate in 25 matches. In 34 of 93 matches the rating was 1.10 or higher (37%), in 37 it was below 0.90. In 79 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.08. bloodersize loses the most ELO in match 1 of the day (−29 ELO, win rate 34%). Things go best in match 2 of the day (±0 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate. Last 30 days: 30 matches, win rate 37%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.