blet

Lithuania
300 matches tracked 61 matches in 30 days
Last updated:

How does blet play?

Rating 1.00 K/R 0.74 ADR 81.0 from 300 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 300 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (298 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+2 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 23%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (47%).

Headshot rate 36%−11 pp · Ø 47% better than 7%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 0.98−0.05 · Ø 1.03 better than 48%
Pistol kills per match 2.5
Knife kills 11 in 300 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so just above the average (13.4%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 69%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 59%
MVPs per match 2.2−0.1 · Ø 2.3 better than 53%
4Ks and aces 54x 4K, 7 aces in 298 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.27).

Utility hit rate 33%−3 pp · Ø 36% better than 37%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 23%
Enemies flashed per round 0.10−0.17 · Ø 0.27 better than 9%
Deaths per round 75%+3 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 7 average
Whether blet is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 300 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 300 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −178 ELO
55 matches · 51% win rate
On Ancient −106 ELO
77 matches · 47% win rate
Between 6:00 and 12:00 −62 ELO, win rate 29%
On Sundays −9 ELO, win rate 31%

blet loses the most ELO on Anubis: −178 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 2.38 · Mirage
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 300 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
55% better than 69%
0.75 better than 63%
80.4 better than 56%
1.03 better than 60%
51% of 465 duels better than 54%
36% of 58 situations better than 44%
Ancient77
47% better than 41%
0.76 better than 71%
84.9 better than 78%
1.01 better than 58%
53% of 436 duels better than 70%
23% of 52 situations better than 16%
Anubis55
51% better than 56%
0.74 better than 64%
81.5 better than 68%
1.02 better than 64%
56% of 272 duels better than 78%
38% of 40 situations right on the average
Nuke28
43% better than 19%
0.73 better than 46%
80.1 better than 52%
0.96 better than 29%
47% of 117 duels better than 30%
35% of 17 situations better than 38%
Cache13
46% -
0.68 -
71.4 -
0.99-
58% of 55 duels -
50% of 4 situations -
Inferno13
46% -
0.80 -
85.4 -
1.08-
61% of 64 duels -
75% of 4 situations -
Dust 212
25% -
0.56 -
67.0 -
0.76-
47% of 51 duels -
14% of 7 situations -
Vertigo3
33% -
0.73 -
71.3 -
0.91-
45% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blet plays

Across 300 matches blet averages K/R 0.74, ADR 81.0 and a rating of 1.00. Biggest strength: Rounds with first kill at 12%, better than 79% of level 7 players. Most room to improve: Headshot rate at 36%, better than only 7% of level 7 players. Averages 16.3 kills per match with 36% headshots. The strongest map is Mirage with a 55% win rate in 99 matches. In 102 of 300 matches the rating was 1.10 or higher (34%), in 124 it was below 0.90. In 298 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: October 2026 at 1.11. blet loses the most ELO on Anubis (−178 ELO, win rate 51%). Things go best in match 2 of the day (+6 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +6 ELO. Last 30 days: 61 matches, win rate 51%, net ELO +123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.