blessthefall

CL
100 matches tracked
Last updated:

How does blessthefall play?

K/R 0.66 ADR 75.1 from 100 matches
Player type
Hits the head
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Weapons and aim

Average
Where do the kills come from?
Headshot rate 57%+6 pp better than 83%
K/D 0.86−0.17 better than 2%
Pistol kills per match 2.7
Knife kills 1 in 100 matches

Impact

Weakness
Damage and big rounds
MVPs per match 2.1−0.2 better than 23%

Utility and deaths

Weakness
Nades, flashes and deaths
Rounds with a death 76%+4.0 pp better than 6%

Patterns

From the last 100 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −188 ELO
43 matches · 40% wins

blessthefall loses the most ELO on Mirage: −188 ELO, 40% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 27 · Mirage

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
40% better than 11%
0.57 better than 1%
67.4 better than 2%
-
36% of 232 duels better than 1%
50% of 12 situations better than 80%
Dust 235
49% better than 37%
0.71 better than 35%
78.9 better than 40%
-
53% of 212 duels better than 61%
50% of 14 situations better than 81%
Cache10
70% –
0.80 –
87.3 –
-
60% of 40 duels –
40% of 5 situations –
Ancient4
25% –
0.67 –
75.5 –
-
36% of 22 duels –
50% of 2 situations –
Inferno3
0% –
0.47 –
75.1 –
-
42% of 12 duels –
50% of 2 situations –
Nuke3
100% –
0.79 –
87.5 –
-
56% of 16 duels –
67% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How blessthefall plays

Biggest strength: Headshot rate at 57%. That is better than 83% of players on level 10. Most room to improve: K/D at 0.86. That is better than only 2% of players on level 10. On average 14.8 kills per match, 57% of them headshots. The strongest map is Cache with a 70% win rate in 10 matches. blessthefall loses the most ELO on Mirage (−188 ELO, win rate 40%). Things go best on Dust 2 (+23 ELO, win rate 49%).

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.