bless666-
Name history of bless666-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does bless666- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).
Compared with 10,591 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (52%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Strength64% headshots and so well above the average (52%).
Impact
StrengthExactly 2 kills in 16.6% of rounds and so well above the average (13.6%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.96. Last 3 months: 0.86 (at the start 0.90). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.38. Last 3 months: 1.22 (at the start 1.30). Well above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 96.0. Last 3 months: 91.3 (at the start 92.6). Well above the average (81.3).
Share of headshot kills
Best month: September 2026 with 66%. Last 3 months: 66% (at the start 64%). Well above the average (52%).
Matches won (win rate)
Best month: July 2026 with 77%. Last 3 months: 60% (at the start 63%). Well above the average (51%).
Best month: July 2026 with 3,301. Last 3 months: 2,972 (at the start 3,273).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 139 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
bless666- loses the most ELO in match 2 of the day: −7 ELO, 54% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Highest rating in a match: 2.62 · Dust 2
- Longest win streak: 15 wins in a row · Ancient
- Most kills in a match: 38 · Dust 2
Maps in detail
from the last 139 matchesCompared with players on the same level who have at least 15 matches on the map.
How bless666- plays
Across 139 matches bless666- averages K/R 0.88 and ADR 92.1; the rating across the 100 rated matches is 1.26. Biggest strength: Headshot rate at 64%, better than 98% of level 10 · 2,750-2,999 ELO players. Averages 18.3 kills per match with 64% headshots. The strongest map is Dust 2 with a 70% win rate in 56 matches. In 65 of 100 matches the rating was 1.10 or higher (65%), in 22 it was below 0.90. In 46 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.38. bless666- loses the most ELO in match 2 of the day (−7 ELO, win rate 54%). Things go best on Ancient (+39 ELO, win rate 60%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.04, Rating −0.08, Win rate −3 pp, ELO −301. Unchanged in recent months: ADR at 91.3. Last 30 days: 5 matches, win rate 20%, net ELO −21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.