blesed-days
Name history of blesed-days
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does blesed-days play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).
Compared with 685 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so clearly below the average (49%).
Clutch
Average67% of 1v1s won and so well above the average (38%).
Weapons and aim
Weakness0.84 K/D and so clearly below the average (0.96).
Impact
WeaknessExactly 2 kills in 10.0% of rounds and so well below the average (12.8%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.24).
Progress
One value per month, dashed line is the level 4 averageSep to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Last 3 months: 0.63 (at the start 0.62). Clearly below the average (0.70).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 71.7 (at the start 68.6). Clearly below the average (77.1).
Share of headshot kills
Last 3 months: 36% (at the start 38%). Well below the average (43%).
Matches won (win rate)
Last 3 months: 57% (at the start 43%). Well above the average (50%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 63 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.45 · Dust 2
- Longest win streak: 5 wins in a row · Nuke
- Most kills in a match: 30 · Dust 2
Maps in detail
from the last 63 matchesCompared with players on the same level who have at least 15 matches on the map.
How blesed-days plays
Across 63 matches blesed-days averages K/R 0.63 and ADR 70.6; the rating across the 42 rated matches is 0.87. Biggest strength: Clutch 1v1 won at 67%, better than 99% of level 4 players. Most room to improve: K/D at 0.84, better than only 14% of level 4 players. Averages 13.6 kills per match with 37% headshots. The strongest map is Dust 2 with a 67% win rate in 30 matches. In 5 of 42 matches the rating was 1.10 or higher (12%), in 24 it was below 0.90. In 42 matches with detailed stats: 3 4Ks and 0 aces. Things go best on Dust 2 (+21 ELO, win rate 67%). Improved over the last three months: Win rate +14 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.63, ADR at 71.7. Last 30 days: 42 matches, win rate 57%, net ELO +68.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.