blen2

Albania
On FACEIT since 2019 320 matches tracked 101 matches in 30 days
Last updated:

How does blen2 play?

Rating 0.99 K/R 0.72 ADR 79.0 from 320 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 320 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (256 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.6
Knife kills 3 in 320 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 41x 4K, 1 ace in 256 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 83%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 79.3
▼ Got worse
Win rate −5 pp, ELO −130

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.72 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 320 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −90 ELO
43 matches · 65% win rate
On Mirage −74 ELO
85 matches · 42% win rate
On Thursdays +18 ELO, win rate 41%

blen2 loses the most ELO on Inferno: −90 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 38 · Ancient
  3. Highest rating in a match: 2.14 · Anubis

Maps in detail

from the last 320 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
42% better than 16%
0.74 better than 48%
81.0 better than 49%
1.01 better than 41%
49% of 356 duels better than 36%
30% of 50 situations better than 27%
Dust 283
52% right on the average
0.72 better than 38%
79.2 better than 41%
1.00 better than 36%
41% of 311 duels better than 7%
25% of 32 situations better than 17%
Ancient63
51% better than 46%
0.71 better than 32%
78.4 better than 34%
0.97 better than 27%
45% of 308 duels better than 16%
47% of 38 situations better than 73%
Inferno43
65% better than 79%
0.69 better than 23%
75.5 better than 19%
0.98 better than 23%
50% of 191 duels better than 28%
38% of 24 situations right on the average
Anubis41
49% better than 36%
0.72 better than 38%
80.4 better than 46%
0.96 better than 23%
53% of 188 duels better than 57%
18% of 17 situations better than 9%
Nuke4
75% -
0.52 -
61.3 -
0.79-
32% of 25 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blen2 plays

Across 320 matches blen2 averages K/R 0.72, ADR 79.0 and a rating of 0.99. Biggest strength: Utility damage per round at 5.5, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 47%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 55% headshots. The strongest map is Inferno with a 65% win rate in 43 matches. In 106 of 320 matches the rating was 1.10 or higher (33%), in 134 it was below 0.90. In 256 matches with detailed stats: 41 4Ks and 1 ace. Best month by rating: August 2026 at 1.02. blen2 loses the most ELO on Inferno (−90 ELO, win rate 65%). Things go best on Ancient (+212 ELO, win rate 51%). Match no. 1 of the day goes best: 62% win rate, +150 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −5 pp, ELO −130. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 79.3. Last 30 days: 101 matches, win rate 44%, net ELO −110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.