bleekk1dd

Russia
On FACEIT since 2025 271 matches tracked 100 matches in 30 days
ELO ▼ 334
2,476
30-day peak: 2,810
Rank EU
#57,343
Russia #16,343 in Russia
Last updated:

How does bleekk1dd play?

Rating 1.00 (from 234 matches) K/R 0.73 ADR 78.9 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 234 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.9
Knife kills 3 in 271 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 29%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 25x 4K, 1 ace in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 59%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 78.0
▼ Got worse
K/R −0.04, Headshots −6 pp, Win rate −18 pp

Aug to Oct 2026 compared with Jan to May 2026.

Kills per round (K/R)

0.74
JanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.81. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Sundays −49 ELO, win rate 39%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage125
47% better than 31%
0.74 right on the average
80.1 better than 45%
1.00 better than 38%
61% of 524 duels better than 93%
32% of 60 situations better than 30%
Dust 240
53% better than 56%
0.70 better than 28%
74.2 better than 15%
0.97 better than 25%
43% of 150 duels better than 9%
21% of 24 situations better than 13%
Ancient37
65% better than 85%
0.75 right on the average
77.8 better than 29%
1.03 better than 47%
57% of 141 duels better than 80%
29% of 17 situations better than 27%
Anubis35
40% better than 12%
0.71 better than 30%
79.3 better than 39%
0.97 better than 24%
57% of 126 duels better than 78%
32% of 19 situations better than 38%
Nuke22
64% better than 75%
0.75 better than 45%
81.7 better than 45%
0.97 better than 24%
47% of 102 duels better than 20%
50% of 10 situations better than 72%
Cache6
67% -
0.77 -
72.8 -
1.21-
53% of 19 duels -
-
Inferno5
20% -
0.66 -
80.0 -
0.89-
50% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bleekk1dd plays

Across 271 matches bleekk1dd averages K/R 0.73 and ADR 78.9; the rating across the 234 rated matches is 1.00. Biggest strength: Opening duels won at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 46% headshots. The strongest map is Ancient with a 65% win rate in 37 matches. In 87 of 234 matches the rating was 1.10 or higher (37%), in 93 it was below 0.90. In 191 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: October 2026 at 1.02. Things go best on Mirage (+37 ELO, win rate 47%). Got weaker: K/R −0.04, Headshots −6 pp, Win rate −18 pp. Unchanged in recent months: ADR at 78.0. Last 30 days: 100 matches, win rate 45%, net ELO +40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.