blazea_
How does blazea_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).
Compared with 1,203 players on level 7, each player over up to their last 100 matches.
Opening
Averageblazea_ wins 56 of 100 opening duels. 6 percentage points above the level 7 average (50%).
Clutch
Averageblazea_ wins 10 of 100 1v2s. 11 percentage points below the level 7 average (21%).
Weapons and aim
Average48 of 100 kills by blazea_ are headshots. 2 percentage points above the level 7 average (46%).
Impact
Strengthblazea_ gets exactly 2 kills in 15.4 of 100 rounds. 2.2 percentage points above the level 7 average (13.2%).
Utility and deaths
AverageAverages 1.8 utility damage per round from HEs and mollies. 2.4 below the level 7 average (4.2).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.85. Last 3 months: 0.78 (at the start 0.61). 0.06 above the level 7 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.06 (at the start 0.98). 0.05 above the level 7 average (1.01).
Damage per round (ADR)
Best month: August 2026 with 89.4. Last 3 months: 81.4 (at the start 67.1). 1.8 above the level 7 average (79.6).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months: 49% (at the start 45%). 3 percentage points above the level 7 average (46%).
Matches won (win rate)
Best month: August 2026 with 69%. Last 3 months: 57% (at the start 48%). 5 percentage points above the level 7 average (52%).
Best month: October 2026 with 1,568. Last 3 months: 1,497 (at the start 1,280).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 73 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
blazea_ loses the most ELO on Mirage: −76 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.12 · Ancient
- Longest win streak: 4 wins in a row · Ancient
- Most kills in a match: 28 · Mirage
Maps in detail
from the last 73 matchesCompared with players on the same level who have at least 15 matches on the map.
How blazea_ plays
Across 73 matches blazea_ averages K/R 0.70 and ADR 75.1; the rating across the 50 rated matches is 1.04. Biggest strength: Opening duels won at 56%, better than 93% of level 7 players. Most room to improve: Utility damage per round at 1.8, better than only 6% of level 7 players. Averages 15.6 kills per match with 48% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 23 of 50 matches the rating was 1.10 or higher (46%), in 17 it was below 0.90. In 42 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 1.15. blazea_ loses the most ELO on Mirage (−76 ELO, win rate 50%). Improved over the last three months: K/R +0.17, Rating +0.08, ADR +14.3, Headshots +4 pp, Win rate +9 pp, ELO +217. Last 30 days: 16 matches, win rate 50%, net ELO +39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.