blaze999-
Name history of blaze999-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does blaze999- play?
Compared with 7,096 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.5).
Weapons and aim
Average1.01 K/D and so just below the average (1.05).
Impact
WeaknessExactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average7.3 utility damage per round and so well above the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageKills per round (K/R)
Best month: October 2026 with 0.74.
Rating, 1.00 is an average match
Best month: October 2026 with 1.04.
Damage per round (ADR)
Best month: September 2026 with 81.4.
Share of headshot kills
Best month: August 2026 with 55%.
Matches won (win rate)
Best month: September 2026 with 55%.
Best month: October 2026 with 3,649.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 295 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
blaze999- loses the most ELO on Anubis: −339 ELO, 47% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Anubis
- Most kills in a match: 34 · Anubis
- Highest rating in a match: 2.32 · Ancient
Maps in detail
from the last 295 matchesCompared with players on the same level who have at least 15 matches on the map.
How blaze999- plays
Across 295 matches blaze999- averages K/R 0.72 and ADR 80.6; the rating across the 294 rated matches is 1.01. Biggest strength: Utility damage per round at 7.3, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.6%, better than only 21% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 55% headshots. The strongest map is Dust 2 with a 64% win rate in 14 matches. In 108 of 294 matches the rating was 1.10 or higher (37%), in 122 it was below 0.90. In 294 matches with detailed stats: 61 4Ks and 6 aces. Best month by rating: October 2026 at 1.04. blaze999- loses the most ELO on Anubis (−339 ELO, win rate 47%). Things go best on Ancient (+225 ELO, win rate 59%). Match no. 3 of the day goes best: 60% win rate, +166 ELO. Last 30 days: 114 matches, win rate 54%, net ELO −43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.