blackkid2_

Ukraine
133 matches tracked 25 matches in 30 days
Last updated:

How does blackkid2_ play?

Rating 1.03 K/R 0.74 ADR 81.2 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 133 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average.
Multi-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just above the average (47%).

Headshot rate 48%+1 pp · Ø 47% better than 54%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 1.00+0.01 · Ø 0.99 better than 51%
Pistol kills per match 2.4
Knife kills 2 in 133 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 64%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 68%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 23x 4K, 6 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 48%+12 pp · Ø 36% better than 99%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 21%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.07, Headshots +8 pp
= Stayed the same
K/R at 0.74, ADR at 81.5, Win rate at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.74 (at the start 0.72). Just above the average (0.72).

Patterns

From the last 133 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −24 ELO
32 matches · 47% win rate
On Sundays −60 ELO, win rate 32%

blackkid2_ loses the most ELO in match 1 of the day: −24 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 133 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
58% better than 77%
0.75 better than 63%
79.1 better than 48%
1.05 better than 65%
45% of 161 duels better than 21%
55% of 20 situations better than 88%
Anubis26
58% better than 76%
0.77 better than 74%
86.1 better than 81%
1.05 better than 70%
50% of 141 duels right on the average
43% of 7 situations better than 65%
Dust 223
70% better than 96%
0.76 better than 67%
82.0 better than 62%
1.05 better than 63%
50% of 105 duels better than 47%
30% of 10 situations better than 26%
Ancient15
47% better than 43%
0.68 better than 21%
79.1 better than 37%
0.95 better than 29%
51% of 71 duels right on the average
75% of 4 situations better than 98%
Nuke11
36% -
0.84 -
92.9 -
1.17-
50% of 56 duels -
40% of 5 situations -
Inferno8
13% -
0.57 -
71.5 -
0.76-
49% of 41 duels -
0% of 4 situations -
Cache6
67% -
0.71 -
76.2 -
1.02-
41% of 27 duels -
50% of 2 situations -
Vertigo3
100% -
0.76 -
81.6 -
1.15-
29% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blackkid2_ plays

Across 133 matches blackkid2_ averages K/R 0.74, ADR 81.2 and a rating of 1.03. Biggest strength: Utility hit rate at 48%, better than 99% of level 8 players. Averages 16.1 kills per match with 48% headshots. The strongest map is Dust 2 with a 70% win rate in 23 matches. In 47 of 133 matches the rating was 1.10 or higher (35%), in 51 it was below 0.90. In 113 matches with detailed stats: 23 4Ks and 6 aces. Best month by rating: October 2026 at 1.08. blackkid2_ loses the most ELO in match 1 of the day (−24 ELO, win rate 47%). Things go best on Dust 2 (+28 ELO, win rate 70%). From match no. 5 of the day on, things go best: 60% win rate, −60 ELO. Improved over the last three months: Rating +0.07, Headshots +8 pp. Unchanged in recent months: K/R at 0.74, ADR at 81.5, Win rate at 55%. Last 30 days: 25 matches, win rate 56%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.