bl3ssedxgod

Malta
On FACEIT since 2024 206 matches tracked 35 matches in 30 days
Last updated:

How does bl3ssedxgod play?

Rating 1.07 K/R 0.75 ADR 80.0 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 206 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 23% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (175 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.10+0.08 · Ø 1.02 better than 75%
Pistol kills per match 3.0
Knife kills 2 in 206 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 12.9%−0.4 pp · Ø 13.3% better than 36%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 36x 4K, 1 ace in 175 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, Win rate +4 pp, ELO +374
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, Rating −0.17, ADR −10.1

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.74 (at the start 0.87). Right on the average (0.74).

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
37 matches · 51% win rate
On Saturdays +63 ELO, win rate 43%

bl3ssedxgod loses the most ELO on Dust 2: −60 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Inferno
  2. Highest rating in a match: 2.16 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis52
48% better than 37%
0.71 better than 35%
77.2 better than 29%
1.02 better than 46%
48% of 150 duels better than 30%
41% of 34 situations better than 60%
Ancient45
58% better than 68%
0.77 better than 64%
82.6 better than 55%
1.09 better than 70%
51% of 158 duels right on the average
47% of 38 situations better than 72%
Mirage42
52% right on the average
0.80 better than 77%
83.2 better than 64%
1.11 better than 77%
54% of 159 duels better than 69%
43% of 30 situations better than 63%
Dust 237
51% better than 48%
0.77 better than 65%
80.4 better than 47%
1.09 better than 69%
52% of 126 duels better than 54%
33% of 21 situations better than 39%
Inferno13
54% -
0.86 -
86.4 -
1.21-
59% of 51 duels -
56% of 9 situations -
Cache5
40% -
0.72 -
80.4 -
1.08-
56% of 16 duels -
50% of 2 situations -
Nuke3
0% -
0.56 -
68.0 -
0.71-
50% of 8 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bl3ssedxgod plays

Across 206 matches bl3ssedxgod averages K/R 0.75, ADR 80.0 and a rating of 1.07. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Ancient with a 58% win rate in 45 matches. In 90 of 206 matches the rating was 1.10 or higher (44%), in 60 it was below 0.90. In 175 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: July 2026 at 1.22. bl3ssedxgod loses the most ELO on Dust 2 (−60 ELO, win rate 51%). Things go best on Ancient (+193 ELO, win rate 58%). Match no. 4 of the day goes best: 58% win rate, +94 ELO. Improved over the last three months: Headshots +2 pp, Win rate +4 pp, ELO +374. Got weaker: K/R −0.13, Rating −0.17, ADR −10.1. Last 30 days: 35 matches, win rate 54%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.