bique-

Finland
On FACEIT since 2019 287 matches tracked 157 matches in 30 days
Last updated:

How does bique- play?

Rating 1.04 (from 237 matches) K/R 0.76 ADR 82.4 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 237 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (237 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.03−0.01 · Ø 1.04 better than 43%
Pistol kills per match 2.8
Knife kills 4 in 287 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 68%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 48x 4K, 1 ace in 237 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 73%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 16%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +5 pp, Win rate +13 pp
= Stayed the same
K/R at 0.76, ADR at 82.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months unchanged at 0.76. Just above the average (0.74).

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −172 ELO
86 matches · 52% win rate
On Nuke −5 ELO
31 matches · 48% win rate
Between 12:00 and 18:00 −145 ELO, win rate 37%
On Sundays +90 ELO, win rate 40%

bique- loses the most ELO on Ancient: −172 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Anubis
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 35 · Anubis

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
49% better than 34%
0.73 better than 42%
81.8 better than 52%
0.99 better than 31%
48% of 378 duels better than 27%
44% of 48 situations better than 67%
Ancient86
52% better than 45%
0.79 better than 65%
83.2 better than 52%
1.09 better than 62%
51% of 287 duels better than 42%
48% of 40 situations better than 75%
Anubis39
54% better than 57%
0.78 better than 66%
86.3 better than 74%
1.08 better than 61%
51% of 138 duels better than 42%
27% of 22 situations better than 20%
Nuke31
48% better than 33%
0.78 better than 58%
83.9 better than 56%
1.06 right on the average
52% of 134 duels better than 47%
44% of 9 situations better than 62%
Inferno17
65% better than 76%
0.84 better than 74%
87.9 better than 63%
1.21 better than 76%
56% of 72 duels better than 61%
50% of 2 situations better than 76%
Dust 214
43% -
0.66 -
73.7 -
0.87-
48% of 50 duels -
33% of 3 situations -
Cache10
40% -
0.57 -
64.6 -
0.75-
47% of 45 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bique- plays

Across 287 matches bique- averages K/R 0.76 and ADR 82.4; the rating across the 237 rated matches is 1.04. Biggest strength: Headshot rate at 56%, better than 81% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 56% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 95 of 237 matches the rating was 1.10 or higher (40%), in 91 it was below 0.90. In 237 matches with detailed stats: 48 4Ks and 1 ace. Best month by rating: August 2026 at 1.13. bique- loses the most ELO on Ancient (−172 ELO, win rate 52%). Things go best on Anubis (+27 ELO, win rate 54%). Match no. 4 of the day goes best: 57% win rate. Improved over the last three months: Headshots +5 pp, Win rate +13 pp. Unchanged in recent months: K/R at 0.76, ADR at 82.7. Last 30 days: 157 matches, win rate 51%, net ELO −176.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.