bigGGtroll

Ukraine
On FACEIT since 2025 265 matches tracked 55 matches in 30 days
ELO ▲ 200
2,062
30-day peak: 2,062
Rank EU
#202,010
Ukraine #7,926 in Ukraine
Last updated:

How does bigGGtroll play?

Rating 1.14 K/R 0.83 ADR 87.6 from 265 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 265 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 18%+6 pp · Ø 12% better than 81%
K/D 1.17+0.14 · Ø 1.03 better than 89%
Pistol kills per match 2.4
Knife kills 1 in 265 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.4%).

2K rounds 16.4%+3.0 pp · Ø 13.4% better than 96%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 46x 4K, 5 aces in 238 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 3%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +8 pp, ELO +1,065
= Stayed the same
Win rate at 50%
▼ Got worse
K/R −0.08, Rating −0.11, ADR −7.5

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.82 (at the start 0.90). Clearly above the average (0.74).

Patterns

From the last 265 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −114 ELO
42 matches · 57% win rate
On Dust 2 −81 ELO
86 matches · 49% win rate
On Wednesdays −87 ELO, win rate 43%

bigGGtroll loses the most ELO on Anubis: −114 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.39 · Mirage
  3. Most kills in a match: 57 · Dust 2

Maps in detail

from the last 265 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 286
49% better than 40%
0.78 better than 71%
82.4 better than 61%
1.08 better than 67%
53% of 359 duels better than 60%
36% of 61 situations better than 45%
Mirage73
53% better than 59%
0.85 better than 90%
90.1 better than 88%
1.17 better than 88%
58% of 306 duels better than 84%
36% of 44 situations better than 45%
Anubis42
57% better than 70%
0.88 better than 95%
91.5 better than 92%
1.23 better than 94%
61% of 180 duels better than 93%
23% of 22 situations better than 16%
Ancient29
48% better than 37%
0.85 better than 91%
88.6 better than 84%
1.15 better than 87%
63% of 132 duels better than 96%
38% of 16 situations better than 54%
Nuke27
33% better than 4%
0.82 better than 76%
86.9 better than 70%
1.07 better than 56%
54% of 111 duels better than 56%
26% of 19 situations better than 16%
Cache8
50% -
0.93 -
100.5 -
1.26-
53% of 34 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bigGGtroll plays

Across 265 matches bigGGtroll averages K/R 0.83, ADR 87.6 and a rating of 1.14. Biggest strength: K/D at 1.17, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 41% headshots. The strongest map is Anubis with a 57% win rate in 42 matches. In 128 of 265 matches the rating was 1.10 or higher (48%), in 76 it was below 0.90. In 238 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: July 2026 at 1.26. bigGGtroll loses the most ELO on Anubis (−114 ELO, win rate 57%). Things go best on Ancient (+91 ELO, win rate 48%). Match no. 2 of the day goes best: 55% win rate, +18 ELO. Improved over the last three months: Headshots +8 pp, ELO +1,065. Got weaker: K/R −0.08, Rating −0.11, ADR −7.5. Unchanged in recent months: Win rate at 50%. Last 30 days: 55 matches, win rate 42%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.