bi_katsu

Russia
On FACEIT since 2021 82 matches tracked 62 matches in 30 days
ELO ▲ 339
2,373
30-day peak: 2,373
Rank EU
#79,587
Russia #22,623 in Russia
Last updated:

How does bi_katsu play?

Rating 1.25 K/R 0.88 ADR 90.6 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 82 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 32% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.03).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.29+0.26 · Ø 1.03 better than 97%
Pistol kills per match 3.0
Knife kills 4 in 82 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 90%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 24x 4K, 5 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 53%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 76%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether bi_katsu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches, all from the last 3 months.

Kills per round (K/R)

0.84
SepOct

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
24 matches · 58% win rate
On Dust 2 −18 ELO
27 matches · 52% win rate
Between 12:00 and 18:00 +50 ELO, win rate 56%

bi_katsu loses the most ELO on Mirage: −25 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 38 · Inferno
  3. Highest rating in a match: 2.48 · Inferno

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
52% right on the average
0.89 better than 94%
90.6 better than 88%
1.26 better than 95%
60% of 124 duels better than 88%
57% of 21 situations better than 92%
Mirage24
58% better than 75%
0.92 better than 97%
95.6 better than 96%
1.32 better than 98%
61% of 98 duels better than 93%
21% of 19 situations better than 10%
Ancient15
80% better than 99%
0.79 better than 70%
80.8 better than 44%
1.07 better than 61%
58% of 43 duels better than 84%
38% of 8 situations right on the average
Anubis7
57% -
0.71 -
80.0 -
0.99-
42% of 33 duels -
0% of 3 situations -
Inferno4
75% -
1.08 -
99.7 -
1.53-
68% of 19 duels -
25% of 4 situations -
Nuke4
75% -
0.98 -
100.6 -
1.42-
58% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bi_katsu plays

Across 82 matches bi_katsu averages K/R 0.88, ADR 90.6 and a rating of 1.25. Biggest strength: Rating at 1.25, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 19.1 kills per match with 46% headshots. The strongest map is Ancient with a 80% win rate in 15 matches. In 51 of 82 matches the rating was 1.10 or higher (62%), in 16 it was below 0.90. In 82 matches with detailed stats: 24 4Ks and 5 aces. bi_katsu loses the most ELO on Mirage (−25 ELO, win rate 58%). Things go best in match 1 of the day (+25 ELO, win rate 80%). Match no. 1 of the day goes best: 80% win rate, +25 ELO. Last 30 days: 62 matches, win rate 60%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.