bez_talanta
Name history of bez_talanta
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does bez_talanta play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.98 K/D and so slightly below the average (1.03).
Impact
Average2.5 MVPs per match and so clearly above the average (2.3).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.73 (at the start 0.82). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.16. Last 3 months: 0.99 (at the start 1.13). Slightly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 86.8. Last 3 months: 80.6 (at the start 83.8). Just below the average (80.8).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 50% (at the start 45%). Right on the average (50%).
Matches won (win rate)
Best month: June 2026 with 60%. Last 3 months: 51% (at the start 57%). Just above the average (50%).
Best month: October 2026 with 2,731. Last 3 months: 2,414 (at the start 2,372).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 55%.
Patterns
From the last 270 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
bez_talanta loses the most ELO from match 5 of the day: −108 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Mirage
- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 2.03 · Dust 2
Maps in detail
from the last 270 matchesCompared with players on the same level who have at least 15 matches on the map.
How bez_talanta plays
Across 270 matches bez_talanta averages K/R 0.75, ADR 81.4 and a rating of 1.02. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 49% headshots. The strongest map is Ancient with a 62% win rate in 34 matches. In 102 of 270 matches the rating was 1.10 or higher (38%), in 108 it was below 0.90. In 209 matches with detailed stats: 42 4Ks and 6 aces. Best month by rating: July 2026 at 1.16. bez_talanta loses the most ELO from match 5 of the day (−108 ELO, win rate 46%). Things go best in match 4 of the day (+120 ELO, win rate 62%). Match no. 3 of the day goes best: 63% win rate, +90 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.09, Rating −0.14, Win rate −6 pp. Unchanged in recent months: ADR at 80.6, ELO at 2,414. Last 30 days: 110 matches, win rate 49%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.