bet_goris
Name history of bet_goris
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does bet_goris play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so slightly above the average (52%).
Clutch
Weakness30% of 1v1s won and so well below the average (40%).
Weapons and aim
Strength1.21 K/D and so clearly above the average (1.05).
Impact
StrengthExactly 2 kills in 16.2% of rounds and so well above the average (13.4%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.91. Last 3 months: 0.87 (at the start 0.84). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.26. Last 3 months: 1.22 (at the start 1.08). Well above the average (1.04).
Damage per round (ADR)
Best month: May 2026 with 92.8. Last 3 months: 89.9 (at the start 87.8). Clearly above the average (80.9).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months: 57% (at the start 55%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 68%. Last 3 months: 58% (at the start 50%). Well above the average (52%).
Best month: October 2026 with 2,713. Last 3 months: 2,713 (at the start 2,491).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 34%.
Patterns
From the last 204 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.62 · Mirage
- Most kills in a match: 41 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 204 matchesCompared with players on the same level who have at least 15 matches on the map.
How bet_goris plays
Across 204 matches bet_goris averages K/R 0.86 and ADR 89.1; the rating across the 174 rated matches is 1.19. Biggest strength: 3K rounds at 5.6%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 10% of level 10 · 2,750-2,999 ELO players. Averages 19.0 kills per match with 57% headshots. The strongest map is Nuke with a 83% win rate in 12 matches. In 102 of 174 matches the rating was 1.10 or higher (59%), in 44 it was below 0.90. In 129 matches with detailed stats: 44 4Ks and 3 aces. Best month by rating: September 2026 at 1.26. Things go best on Mirage (+57 ELO, win rate 51%). Match no. 4 of the day goes best: 73% win rate, +44 ELO. Improved over the last three months: Rating +0.14, Headshots +2 pp, Win rate +8 pp, ELO +222. Unchanged in recent months: K/R at 0.87, ADR at 89.9. Last 30 days: 56 matches, win rate 68%, net ELO +25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.