bessporyadok

Russia
On FACEIT since 2020 231 matches tracked 41 matches in 30 days
ELO ▼ 161
2,201
30-day peak: 2,362
Rank EU
#135,163
Russia #38,196 in Russia
Last updated:

How does bessporyadok play?

Rating 0.94 K/R 0.68 ADR 74.9 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 231 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 8% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 0.91−0.12 · Ø 1.03 better than 11%
Pistol kills per match 2.5
Knife kills 3 in 231 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 37x 4K, 0 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 67%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, Win rate +7 pp, ELO +244
= Stayed the same
K/R at 0.68, Rating at 0.94, ADR at 75.1
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.72. Last 3 months: 0.68 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −144 ELO
99 matches · 42% win rate
On Dust 2 −60 ELO
66 matches · 48% win rate
Between 18:00 and 24:00 −50 ELO, win rate 43%
On Tuesdays −60 ELO, win rate 40%

bessporyadok loses the most ELO from match 5 of the day: −144 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
48% better than 37%
0.68 better than 22%
74.6 better than 18%
0.95 better than 22%
46% of 303 duels better than 24%
45% of 38 situations better than 72%
Mirage50
50% right on the average
0.63 better than 8%
69.7 better than 6%
0.86 better than 5%
51% of 294 duels right on the average
30% of 30 situations better than 26%
Anubis49
49% better than 42%
0.68 better than 23%
75.8 better than 24%
0.92 better than 14%
44% of 210 duels better than 14%
45% of 20 situations better than 70%
Ancient39
56% better than 63%
0.74 right on the average
79.7 better than 41%
1.05 better than 58%
47% of 174 duels better than 26%
55% of 29 situations better than 90%
Inferno15
40% better than 15%
0.68 better than 17%
76.7 better than 22%
0.98 better than 23%
43% of 60 duels better than 8%
0% of 3 situations better than 1%
Nuke10
40% -
0.70 -
77.7 -
0.92-
49% of 49 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bessporyadok plays

Across 231 matches bessporyadok averages K/R 0.68, ADR 74.9 and a rating of 0.94. Biggest strength: Headshot rate at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.91, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 56% headshots. The strongest map is Ancient with a 56% win rate in 39 matches. In 71 of 231 matches the rating was 1.10 or higher (31%), in 112 it was below 0.90. In 183 matches with detailed stats: 37 4Ks and 0 aces. Best month by rating: August 2026 at 0.99. bessporyadok loses the most ELO from match 5 of the day (−144 ELO, win rate 42%). Things go best in match 2 of the day (±0 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate. Improved over the last three months: Headshots +5 pp, Win rate +7 pp, ELO +244. Unchanged in recent months: K/R at 0.68, Rating at 0.94, ADR at 75.1. Last 30 days: 41 matches, win rate 44%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.