bess1212

St. Barthélemy
On FACEIT since 2023 187 matches tracked 55 matches in 30 days
ELO ▲ 377
2,771
30-day peak: 2,771
Rank EU
#21,616
St. Barthélemy #11 in St. Barthélemy
Last updated:

How does bess1212 play?

Rating 1.01 (from 137 matches) K/R 0.70 ADR 75.2 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−2 pp · Ø 41% better than 51%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (52%).

Headshot rate 40%−12 pp · Ø 52% better than 4%
AWP share of kills 19%+7 pp · Ø 12% better than 82%
K/D 1.01−0.04 · Ø 1.05 better than 29%
Pistol kills per match 2.8
Knife kills 2 in 187 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.9%−0.7 pp · Ø 13.6% better than 29%
3K rounds 4.0%−0.3 pp · Ø 4.3% better than 39%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 19x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.09, Headshots +2 pp, ELO +312
= Stayed the same
ADR at 76.6, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.68). Slightly below the average (0.75).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −85 ELO
37 matches · 41% win rate
On Anubis −50 ELO
24 matches · 63% win rate
Between 18:00 and 24:00 −50 ELO, win rate 44%
On Saturdays +25 ELO, win rate 39%

bess1212 loses the most ELO in match 1 of the day: −85 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.08 · Mirage
  3. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
46% better than 20%
0.69 better than 20%
74.2 better than 15%
0.98 better than 24%
56% of 260 duels better than 73%
35% of 48 situations better than 38%
Dust 233
58% better than 68%
0.72 better than 34%
77.5 better than 28%
1.09 better than 59%
54% of 98 duels better than 61%
50% of 12 situations better than 80%
Ancient29
52% better than 43%
0.69 better than 19%
74.8 better than 15%
1.01 better than 35%
47% of 83 duels better than 21%
37% of 19 situations better than 46%
Anubis24
63% better than 79%
0.72 better than 33%
74.6 better than 14%
0.99 better than 27%
52% of 79 duels right on the average
60% of 10 situations better than 91%
Inferno10
40% -
0.66 -
68.7 -
1.00-
47% of 30 duels -
-
Cache3
0% -
0.88 -
89.8 -
1.03-
56% of 9 duels -
-
Nuke3
67% -
0.93 -
97.8 -
1.31-
64% of 11 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bess1212 plays

Across 187 matches bess1212 averages K/R 0.70 and ADR 75.2; the rating across the 137 rated matches is 1.01. Biggest strength: Utility hit rate at 38%, better than 77% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 40%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 15.6 kills per match with 40% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 52 of 137 matches the rating was 1.10 or higher (38%), in 56 it was below 0.90. In 116 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.06. bess1212 loses the most ELO in match 1 of the day (−85 ELO, win rate 41%). Things go best on Dust 2 (+60 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate. Improved over the last three months: K/R +0.04, Rating +0.09, Headshots +2 pp, ELO +312. Unchanged in recent months: ADR at 76.6, Win rate at 50%. Last 30 days: 55 matches, win rate 55%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.