berliner-

Ukraine
On FACEIT since 2023 192 matches tracked 62 matches in 30 days
ELO ▲ 299
2,311
30-day peak: 2,371
Rank EU
#96,655
Ukraine #3,901 in Ukraine
Last updated:

How does berliner- play?

Rating 0.95 K/R 0.69 ADR 77.6 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 192 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 0.94−0.09 · Ø 1.03 better than 15%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 23%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 25x 4K, 2 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.8+0.6 · Ø 4.2 better than 72%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 44%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether berliner- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 189 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: August 2026 with 0.69.

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −27 ELO
29 matches · 52% win rate
On Mirage −1 ELO
62 matches · 47% win rate
On Fridays −1 ELO, win rate 38%

berliner- loses the most ELO on Anubis: −27 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 34 · Dust 2
  3. Highest rating in a match: 2.03 · Anubis

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 31%
0.64 better than 9%
75.1 better than 21%
0.87 better than 5%
46% of 243 duels better than 20%
49% of 39 situations better than 79%
Dust 242
60% better than 79%
0.72 better than 38%
78.9 better than 38%
1.03 better than 46%
50% of 173 duels better than 40%
36% of 28 situations better than 48%
Ancient33
45% better than 27%
0.69 better than 22%
76.9 better than 25%
0.94 better than 18%
47% of 157 duels better than 25%
32% of 19 situations better than 33%
Anubis29
52% better than 49%
0.73 better than 41%
82.1 better than 56%
1.01 better than 38%
56% of 136 duels better than 72%
58% of 12 situations better than 92%
Inferno10
40% -
0.70 -
80.6 -
1.01-
63% of 35 duels -
75% of 4 situations -
Cache9
33% -
0.60 -
69.3 -
0.86-
41% of 37 duels -
75% of 4 situations -
Nuke5
60% -
0.73 -
78.7 -
0.98-
64% of 22 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How berliner- plays

Across 192 matches berliner- averages K/R 0.69, ADR 77.6 and a rating of 0.95. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 50% headshots. The strongest map is Dust 2 with a 60% win rate in 42 matches. In 56 of 192 matches the rating was 1.10 or higher (29%), in 88 it was below 0.90. In 184 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 0.96. berliner- loses the most ELO on Anubis (−27 ELO, win rate 52%). Things go best on Dust 2 (+60 ELO, win rate 60%). Match no. 1 of the day goes best: 55% win rate, −68 ELO. Last 30 days: 62 matches, win rate 47%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.