benz-enjoyer

North Macedonia
On FACEIT since 2021 67 matches tracked
ELO
2,193
Peak across the last 67 matches: 2,209
Rank EU
#135,781
North Macedonia #430 in North Macedonia
Last updated:

How does benz-enjoyer play?

Rating 1.08 K/R 0.80 ADR 87.0 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 67 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (15 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 20% no comparison
Opening duels won 58% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 0.7 no comparison

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 86%
AWP share of kills 8% no comparison
K/D 1.05+0.03 · Ø 1.02 better than 61%
Pistol kills per match 3.0
Knife kills 2 in 67 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 15.6% no comparison
3K rounds 6.9% no comparison
MVPs per match 2.7+0.4 · Ø 2.3 better than 89%
4Ks and aces 3x 4K, 0 aces in 15 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 36% no comparison
Utility damage per round 3.5 no comparison
Enemies flashed per round 0.27 no comparison
Deaths per round 76%+4 pp · Ø 72% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, Rating +0.20, ADR +11.9, Headshots +3 pp, Win rate +12 pp, ELO +218
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.88
AprMayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.87 (at the start 0.75). Well above the average (0.73).

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −44 ELO
29 matches · 38% win rate

benz-enjoyer loses the most ELO in match 1 of the day: −44 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Longest win streak: 11 wins in a row · Ancient
  3. Highest rating in a match: 1.97 · Cache

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
64% better than 89%
0.88 better than 95%
95.0 better than 96%
1.18 better than 91%
64% of 143 duels better than 97%
33% of 9 situations better than 37%
Mirage18
44% better than 23%
0.71 better than 37%
80.6 better than 51%
0.92 better than 16%
44% of 122 duels better than 14%
0% of 1 situations better than 1%
Inferno7
43% -
0.79 -
83.2 -
1.10-
50% of 36 duels -
33% of 3 situations -
Nuke7
57% -
0.74 -
77.5 -
1.11-
58% of 38 duels -
33% of 3 situations -
Anubis6
33% -
0.70 -
78.5 -
0.94-
45% of 31 duels -
50% of 4 situations -
Ancient5
40% -
0.90 -
96.9 -
1.24-
59% of 32 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How benz-enjoyer plays

Across 67 matches benz-enjoyer averages K/R 0.80, ADR 87.0 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 87.0, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 56% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 35 of 67 matches the rating was 1.10 or higher (52%), in 22 it was below 0.90. In 15 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 1.23. benz-enjoyer loses the most ELO in match 1 of the day (−44 ELO, win rate 38%). Things go best on Dust 2 (+16 ELO, win rate 64%). Improved over the last three months: K/R +0.12, Rating +0.20, ADR +11.9, Headshots +3 pp, Win rate +12 pp, ELO +218.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.