ben1to_

Kosovo
On FACEIT since 2024 95 matches tracked
Last updated:

How does ben1to_ play?

Rating 1.08 K/R 0.81 ADR 85.5 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 95 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.9
Knife kills 7 in 95 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.4%).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 93%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 10x 4K, 1 ace in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.29).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 26%
Enemies flashed per round 0.52+0.23 · Ø 0.29 better than 94%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.09, Win rate +15 pp, ELO +240
= Stayed the same
K/R at 0.81, ADR at 85.4
▼ Got worse
Headshots −5 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.81 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
31 matches · 52% win rate

ben1to_ loses the most ELO on Mirage: −26 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% better than 55%
0.85 better than 90%
88.9 better than 85%
1.14 better than 82%
55% of 148 duels better than 72%
30% of 10 situations better than 26%
Dust 220
30% better than 2%
0.78 better than 71%
85.3 better than 75%
1.02 better than 46%
42% of 96 duels better than 10%
25% of 8 situations better than 17%
Ancient13
46% -
0.72 -
80.4 -
0.95-
57% of 65 duels -
50% of 6 situations -
Anubis11
55% -
0.92 -
90.7 -
1.24-
56% of 48 duels -
14% of 7 situations -
Inferno8
50% -
0.79 -
81.2 -
1.07-
38% of 39 duels -
43% of 7 situations -
Cache4
75% -
0.59 -
64.4 -
0.79-
61% of 23 duels -
100% of 1 situations -
Nuke4
75% -
0.63 -
66.0 -
0.90-
50% of 8 duels -
75% of 4 situations -
Vertigo4
0% -
0.96 -
102.7 -
1.27-
58% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ben1to_ plays

Across 95 matches ben1to_ averages K/R 0.81, ADR 85.5 and a rating of 1.08. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 60% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 43 of 95 matches the rating was 1.10 or higher (45%), in 35 it was below 0.90. In 63 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. ben1to_ loses the most ELO on Mirage (−26 ELO, win rate 52%). Things go best in match 2 of the day (+36 ELO, win rate 54%). Match no. 2 of the day goes best: 54% win rate, +36 ELO. Improved over the last three months: Rating +0.09, Win rate +15 pp, ELO +240. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.81, ADR at 85.4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.