befiq

Poland
On FACEIT since 2016 196 matches tracked 92 matches in 30 days
ELO ▲ 273
2,150
30-day peak: 2,150
Rank EU
#156,863
Poland #8,656 in Poland
Last updated:

How does befiq play?

Rating 1.03 K/R 0.72 ADR 77.8 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 196 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (175 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 27%+16 pp · Ø 11% better than 95%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.0
Knife kills 6 in 196 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 39%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 30x 4K, 0 aces in 175 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether befiq is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 181 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: July 2026 with 0.77.

Patterns

From the last 196 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −24 ELO
41 matches · 44% win rate
On Tuesdays +48 ELO, win rate 44%

befiq loses the most ELO in match 1 of the day: −24 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Dust 2
  2. Highest rating in a match: 1.94 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 33%
0.71 better than 37%
75.4 better than 25%
1.02 right on the average
55% of 209 duels better than 74%
41% of 54 situations better than 57%
Dust 240
40% better than 14%
0.73 better than 45%
77.8 better than 34%
1.02 better than 46%
61% of 161 duels better than 92%
36% of 28 situations better than 47%
Anubis28
61% better than 82%
0.74 right on the average
86.7 better than 80%
1.07 better than 64%
54% of 142 duels better than 65%
72% of 18 situations better than 97%
Ancient23
78% better than 99%
0.72 better than 38%
71.3 better than 7%
1.09 better than 70%
43% of 49 duels better than 9%
64% of 22 situations better than 94%
Nuke19
37% better than 7%
0.72 better than 29%
77.9 better than 27%
0.99 better than 27%
58% of 72 duels better than 76%
18% of 11 situations better than 7%
Inferno16
44% better than 22%
0.73 right on the average
79.4 better than 42%
1.00 better than 38%
62% of 37 duels better than 90%
33% of 12 situations better than 41%
Cache8
63% -
0.71 -
84.2 -
0.94-
64% of 36 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How befiq plays

Across 196 matches befiq averages K/R 0.72, ADR 77.8 and a rating of 1.03. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 45% headshots. The strongest map is Ancient with a 78% win rate in 23 matches. In 74 of 196 matches the rating was 1.10 or higher (38%), in 73 it was below 0.90. In 175 matches with detailed stats: 30 4Ks and 0 aces. Best month by rating: July 2026 at 1.13. befiq loses the most ELO in match 1 of the day (−24 ELO, win rate 44%). Things go best on Anubis (+74 ELO, win rate 61%). Last 30 days: 92 matches, win rate 51%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.