beanedd

USA
221 matches tracked 61 matches in 30 days
ELO ▲ 103
2,022
30-day peak: 2,190
Rank NA ▼ 2,253 places
#7,280
USA #3,310 in USA
30 days · prev. #5,027 · best #4,011
Last updated:

How does beanedd play?

Rating 0.97 K/R 0.71 ADR 79.1 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 221 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 50%−1 pp · Ø 51% better than 43%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 20%
AWP share of kills 7%−3 pp · Ø 10% better than 40%
K/D 0.97−0.05 · Ø 1.02 better than 31%
Pistol kills per match 2.1
Knife kills 3 in 221 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 39%
3K rounds 4.2%+0.2 pp · Ø 4.0% better than 58%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 21x 4K, 0 aces in 165 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 28%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether beanedd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 179 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −136 ELO
77 matches · 48% win rate
In match 4 of the day −89 ELO
27 matches · 37% win rate
Between 18:00 and 24:00 +8 ELO, win rate 41%
On Fridays +82 ELO, win rate 36%

beanedd loses the most ELO on Mirage: −136 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.10 · Mirage

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
48% better than 37%
0.69 better than 27%
78.2 better than 39%
0.95 better than 24%
44% of 320 duels better than 14%
45% of 42 situations better than 71%
Dust 269
54% better than 63%
0.71 better than 39%
77.8 better than 37%
1.01 better than 45%
49% of 249 duels better than 41%
44% of 50 situations better than 68%
Ancient37
49% better than 39%
0.73 better than 47%
81.3 better than 54%
0.98 better than 37%
51% of 166 duels right on the average
33% of 27 situations better than 41%
Cache11
27% -
0.68 -
79.9 -
0.89-
48% of 50 duels -
17% of 6 situations -
Inferno10
40% -
0.77 -
80.8 -
1.03-
56% of 41 duels -
43% of 7 situations -
Nuke10
70% -
0.76 -
83.9 -
1.06-
53% of 43 duels -
50% of 4 situations -
Anubis5
60% -
0.68 -
79.7 -
0.89-
40% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How beanedd plays

Across 221 matches beanedd averages K/R 0.71, ADR 79.1 and a rating of 0.97. Biggest strength: Utility hit rate at 40%, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 44% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 72 of 221 matches the rating was 1.10 or higher (33%), in 101 it was below 0.90. In 165 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 1.04. beanedd loses the most ELO on Mirage (−136 ELO, win rate 48%). Things go best on Dust 2 (+62 ELO, win rate 54%). Last 30 days: 61 matches, win rate 54%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.