be3xd

United Kingdom
On FACEIT since 2015 229 matches tracked 100 matches in 30 days
ELO ▲ 120
2,702
30-day peak: 2,702
Rank NA ▲ 423 places
#793
United Kingdom #4 in United Kingdom
30 days · prev. #1,216 · best #727
Last updated:
Next update possible in 1h 56m

How does be3xd play?

Rating 1.30 (from 213 matches) K/R 0.91 ADR 96.9 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 213 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 44% good 1.10 to 1.29 15% normal 0.90 to 1.09 14% weak 0.75 to 0.89 7% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 56%+4 pp · Ø 52% better than 80%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.35 K/D and so well above the average (1.04).

Headshot rate 44%−7 pp · Ø 51% better than 15%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.35+0.31 · Ø 1.04 better than 97%
Pistol kills per match 3.3
Knife kills 15 in 229 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.6% of rounds and so well above the average (13.4%).

2K rounds 16.6%+3.2 pp · Ø 13.4% better than 96%
3K rounds 6.0%+1.8 pp · Ø 4.2% better than 95%
MVPs per match 3.0+0.6 · Ø 2.4 better than 95%
4Ks and aces 42x 4K, 10 aces in 148 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.3+1.2 · Ø 4.1 better than 80%
Enemies flashed per round 0.52+0.22 · Ø 0.30 better than 94%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +247
= Stayed the same
K/R at 0.89, ADR at 95.7, Headshots at 44%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.87
AprMayJunJulAugSepOct

Best month: July 2026 with 1.00. Last 3 months: 0.89 (at the start 0.92). Well above the average (0.74).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −15 ELO
42 matches · 57% win rate
On Dust 2 −5 ELO
32 matches · 44% win rate
On Wednesdays +10 ELO, win rate 46%

be3xd loses the most ELO on Anubis: −15 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.78 · Ancient
  2. Longest win streak: 7 wins in a row · Ancient
  3. Recorded match no. 100 · Anubis
  4. Most kills in a match: 42 · Nuke

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
55% better than 60%
0.93 better than 96%
96.0 better than 95%
1.34 better than 97%
54% of 408 duels better than 63%
53% of 64 situations better than 86%
Ancient48
67% better than 89%
0.93 better than 97%
100.5 better than 98%
1.32 better than 98%
56% of 285 duels better than 70%
33% of 42 situations better than 37%
Anubis42
57% better than 66%
0.94 better than 98%
99.6 better than 98%
1.35 better than 98%
66% of 175 duels better than 98%
43% of 37 situations better than 59%
Dust 232
44% better than 21%
0.88 better than 93%
96.6 better than 96%
1.29 better than 96%
54% of 116 duels better than 61%
47% of 17 situations better than 75%
Nuke16
44% better than 16%
0.86 better than 83%
89.9 better than 82%
1.20 better than 83%
60% of 68 duels better than 86%
44% of 9 situations better than 62%
Cache7
14% -
0.84 -
94.7 -
1.09-
56% of 32 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How be3xd plays

Across 229 matches be3xd averages K/R 0.91 and ADR 96.9; the rating across the 213 rated matches is 1.30. Biggest strength: Rating at 1.30, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 44%, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 19.8 kills per match with 44% headshots. The strongest map is Ancient with a 67% win rate in 48 matches. In 144 of 213 matches the rating was 1.10 or higher (68%), in 39 it was below 0.90. In 148 matches with detailed stats: 42 4Ks and 10 aces. Best month by rating: July 2026 at 1.46. be3xd loses the most ELO on Anubis (−15 ELO, win rate 57%). Things go best on Ancient (+88 ELO, win rate 67%). Match no. 3 of the day goes best: 60% win rate, +66 ELO. Improved over the last three months: Win rate +4 pp, ELO +247. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.89, ADR at 95.7, Headshots at 44%. Last 30 days: 100 matches, win rate 55%, net ELO +48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.