bdfy

Russia
148 matches tracked 22 matches in 30 days
ELO ▲ 23
3,099
30-day peak: 3,099
Rank EU ▼ 433 places
#5,187 #1,481 in RU
30 days · prev. #4,754 · best #4,754
Last updated:

How does bdfy play?

Rating 0.96 (from 81 matches) K/R 0.67 ADR 74.1 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 81 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 30% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

bdfy wins 46 of 100 opening duels. 5 percentage points below the level 10 average (51%).

Rounds with first kill 8%−3 pp better than 15%
Opening duels won 46%−5 pp better than 11%

Clutch

Average
Last one alive

bdfy wins 31 of 100 1v1s. 9 percentage points below the level 10 average (40%).

Clutch 1v1 won 31%−9 pp better than 15%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?

60 of 100 kills by bdfy are headshots. 9 percentage points above the level 10 average (51%).

Headshot rate 60%+9 pp better than 93%
AWP share of kills 1%−10 pp better than 7%
K/D 0.95−0.09 better than 19%
Pistol kills per match 2.9

Impact

Weakness
Damage and big rounds

bdfy gets exactly 3 kills in 2.9 of 100 rounds. 1.2 percentage points below the level 10 average (4.1%).

2K rounds 12.2%−1.2 pp better than 18%
3K rounds 2.9%−1.2 pp better than 7%
MVPs per match 1.9−0.5 better than 9%
4Ks and aces 7x 4K, 3 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

bdfy dies in 70 of 100 rounds. 1 percentage point below the level 10 average (71%). Lower is better.

Utility hit rate 33%−2 pp better than 37%
Utility damage per round 3.6−0.5 better than 35%
Enemies flashed per round 0.29−0.01 better than 49%
Deaths per round 70%−1 pp better than 67%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Win rate +9 pp, ELO +101
= Stayed the same
K/R at 0.67, ADR at 74.9, Headshots at 60%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.67. Last 3 months: 0.67 (at the start 0.66). 0.07 below the level 10 average (0.74).

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
35 matches · 43% win rate
Between 18:00 and 24:00 +47 ELO, win rate 45%
On Fridays +80 ELO, win rate 47%

bdfy loses the most ELO from match 5 of the day: ±0 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 1.98 · Ancient
  3. Most kills in a match: 35 · Cache

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
48% better than 35%
0.62 better than 5%
70.9 better than 7%
0.91 better than 11%
47% of 208 duels better than 24%
34% of 38 situations better than 38%
Dust 244
59% better than 74%
0.69 better than 25%
75.7 better than 22%
0.95 better than 20%
51% of 168 duels better than 47%
33% of 30 situations better than 36%
Anubis16
44% better than 22%
0.65 better than 10%
72.4 better than 9%
1.02-
48% of 48 duels better than 28%
40% of 5 situations better than 54%
Ancient14
64% -
0.71 -
79.7 -
1.08-
53% of 85 duels -
11% of 9 situations -
Nuke9
33% -
0.63 -
66.7 -
0.96-
28% of 39 duels -
13% of 8 situations -
Inferno7
57% -
0.69 -
76.7 -
1.17-
57% of 23 duels -
0% of 5 situations -
Cache4
75% -
0.93 -
96.2 -
1.41-
63% of 19 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bdfy plays

Across 148 matches bdfy averages K/R 0.67 and ADR 74.1; the rating across the 81 rated matches is 0.96. Biggest strength: Headshot rate at 60%, better than 93% of level 10 players. Most room to improve: 3K rounds at 2.9%, better than only 7% of level 10 players. Averages 14.4 kills per match with 60% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 22 of 81 matches the rating was 1.10 or higher (27%), in 35 it was below 0.90. In 81 matches with detailed stats: 7 4Ks and 3 aces. Best month by rating: August 2026 at 0.97. bdfy loses the most ELO from match 5 of the day (±0 ELO, win rate 43%). Things go best on Dust 2 (+230 ELO, win rate 59%). Improved over the last three months: Win rate +9 pp, ELO +101. Unchanged in recent months: K/R at 0.67, ADR at 74.9, Headshots at 60%. Last 30 days: 22 matches, win rate 45%, net ELO +214.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.