bcAAA-
Name history of bcAAA-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does bcAAA- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).
Opening
WeaknessClutch
WeaknessWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.69 (at the start 0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96.
Damage per round (ADR)
Best month: July 2026 with 80.3. Last 3 months: 73.8 (at the start 80.3).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months: 58% (at the start 55%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 52% (at the start 60%).
Best month: September 2026 with 1,858. Last 3 months: 1,791 (at the start 1,445).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 221 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
bcAAA- loses the most ELO on Mirage: −48 ELO, 52% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.69 · Anubis
- Most kills in a match: 30 · Nuke
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 221 matchesCompared with players on the same level who have at least 15 matches on the map.
How bcAAA- plays
Across 221 matches bcAAA- averages K/R 0.70 and ADR 75.4; the rating across the 163 rated matches is 0.95. Biggest strength: Headshot rate at 57%. That is better than 91% of players on level 9. Most room to improve: Opening duels won at 46%. That is better than only 14% of players on level 9. On average 15.6 kills per match, 57% of them headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 52 of 163 matches the rating was 1.10 or higher (32%), in 69 it was below 0.90. In 163 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 0.96. bcAAA- loses the most ELO on Mirage (−48 ELO, win rate 52%). Things go best on Dust 2 (+30 ELO, win rate 60%). Improved over the last three months: Headshots +3 pp, ELO +346. Got weaker: K/R −0.06, ADR −6.5, Win rate −8 pp. Last 30 days: 41 matches, win rate 49%, ELO balance −35.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.