bbsaidaqui-

Brazil
On FACEIT since 2019 124 matches tracked 46 matches in 30 days
ELO ▲ 106
2,159
30-day peak: 2,218
Rank SA ▼ 173 places
#3,814
Brazil #2,338 in Brazil
30 days · prev. #3,641 · best #2,730
Last updated:

How does bbsaidaqui- play?

Rating 1.00 K/R 0.72 ADR 78.6 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 124 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.9
Knife kills 1 in 124 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 39%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 10x 4K, 1 ace in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 16%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether bbsaidaqui- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 105 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: August 2026 with 0.74.

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −102 ELO
40 matches · 45% win rate
In match 3 of the day −46 ELO
22 matches · 23% win rate
On Sundays −98 ELO, win rate 38%

bbsaidaqui- loses the most ELO on Mirage: −102 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Dust 2
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 28 · Mirage

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
45% better than 28%
0.70 better than 30%
76.2 better than 26%
0.98 better than 33%
47% of 163 duels better than 27%
29% of 28 situations better than 24%
Dust 238
53% better than 57%
0.74 right on the average
81.5 better than 54%
1.04 better than 53%
55% of 162 duels better than 71%
55% of 22 situations better than 88%
Anubis17
41% better than 21%
0.66 better than 18%
74.3 better than 21%
0.93 better than 19%
45% of 67 duels better than 17%
22% of 9 situations better than 13%
Ancient13
46% -
0.75 -
80.4 -
0.99-
57% of 47 duels -
30% of 10 situations -
Inferno8
63% -
0.75 -
79.3 -
1.01-
51% of 35 duels -
0% of 6 situations -
Cache5
40% -
0.82 -
83.7 -
1.14-
41% of 27 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bbsaidaqui- plays

Across 124 matches bbsaidaqui- averages K/R 0.72, ADR 78.6 and a rating of 1.00. Averages 15.5 kills per match with 48% headshots. The strongest map is Dust 2 with a 53% win rate in 38 matches. In 45 of 124 matches the rating was 1.10 or higher (36%), in 52 it was below 0.90. In 102 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.03. bbsaidaqui- loses the most ELO on Mirage (−102 ELO, win rate 45%). Things go best in match 1 of the day (−24 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, −24 ELO. Last 30 days: 46 matches, win rate 52%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.