bb_qq

Russia
On FACEIT since 2020 114 matches tracked 37 matches in 30 days
ELO ▼ 112
2,883
30-day peak: 2,995
Rank EU ▼ 5,313 places
#12,855
Russia #3,700 in Russia
30 days · prev. #7,542 · best #7,542
Last updated:

How does bb_qq play?

Rating 1.21 K/R 0.87 ADR 93.3 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 114 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 31% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 59%+7 pp · Ø 52% better than 91%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 84%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so clearly above the average (1.05).

Headshot rate 48%−3 pp · Ø 51% better than 28%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.24+0.19 · Ø 1.05 better than 90%
Pistol kills per match 3.8
Knife kills 1 in 114 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.4%).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 95%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 19x 4K, 0 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

3.4 utility damage per round and so well below the average (4.0).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.4−0.6 · Ø 4.0 better than 33%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 39%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 91.8, Headshots at 48%
▼ Got worse
K/R −0.04, Rating −0.13, Win rate −8 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: August 2026 with 0.97. Last 3 months: 0.85 (at the start 0.89). Well above the average (0.74).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −13 ELO
43 matches · 56% win rate

bb_qq loses the most ELO on Dust 2: −13 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.58 · Nuke

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
56% better than 60%
0.86 better than 89%
91.9 better than 89%
1.22 better than 89%
57% of 247 duels better than 75%
42% of 19 situations better than 59%
Mirage34
59% better than 74%
0.90 better than 94%
94.7 better than 94%
1.27 better than 95%
64% of 228 duels better than 97%
60% of 15 situations better than 95%
Anubis12
17% -
0.84 -
92.0 -
1.15-
55% of 49 duels -
29% of 14 situations -
Ancient9
22% -
0.76 -
91.1 -
1.00-
50% of 70 duels -
50% of 6 situations -
Nuke9
44% -
0.85 -
93.3 -
1.16-
64% of 47 duels -
43% of 7 situations -
Cache4
75% -
1.01 -
108.2 -
1.45-
64% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bb_qq plays

Across 114 matches bb_qq averages K/R 0.87, ADR 93.3 and a rating of 1.21. Biggest strength: Rounds with first kill at 17%, better than 98% of level 10 · 2,750-2,999 ELO players. Averages 19.4 kills per match with 48% headshots. The strongest map is Mirage with a 59% win rate in 34 matches. In 67 of 114 matches the rating was 1.10 or higher (59%), in 22 it was below 0.90. In 69 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: July 2026 at 1.34. bb_qq loses the most ELO on Dust 2 (−13 ELO, win rate 56%). Things go best on Mirage (+55 ELO, win rate 59%). Got weaker: K/R −0.04, Rating −0.13, Win rate −8 pp. Unchanged in recent months: ADR at 91.8, Headshots at 48%. Last 30 days: 37 matches, win rate 30%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.