basinskiy

Russia
On FACEIT since 2021 382 matches tracked 101 matches in 30 days
ELO ▼ 91
3,051
30-day peak: 3,271
Rank EU ▼ 2,061 places
#6,657
Russia #1,875 in Russia
30 days · prev. #4,596 · best #4,463
Last updated:

How does basinskiy play?

Rating 1.08 K/R 0.78 ADR 85.7 from 382 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 382 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (314 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

44% of 1v1s won and so just above the average (42%).

Clutch 1v1 won 44%+2 pp · Ø 42% better than 74%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.08+0.03 · Ø 1.05 better than 48%
Pistol kills per match 2.6
Knife kills 1 in 382 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 54%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 51x 4K, 11 aces in 314 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 62%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.08, ADR −7.4, Headshots −3 pp, ELO −153

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.77 (at the start 0.82). Just above the average (0.75).

Patterns

From the last 382 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −344 ELO
143 matches · 50% win rate
In match 1 of the day −140 ELO
71 matches · 42% win rate
Between 6:00 and 12:00 −140 ELO, win rate 40%
On Tuesdays −188 ELO, win rate 42%

basinskiy loses the most ELO on Mirage: −344 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Ancient
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 40 · Ancient

Maps in detail

from the last 382 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage143
50% better than 29%
0.76 right on the average
84.7 better than 62%
1.05 better than 44%
54% of 537 duels better than 58%
40% of 65 situations better than 54%
Ancient81
53% better than 41%
0.81 better than 74%
88.1 better than 77%
1.13 better than 72%
54% of 321 duels better than 59%
50% of 42 situations better than 79%
Dust 261
52% better than 38%
0.80 better than 69%
88.6 better than 78%
1.13 better than 67%
49% of 227 duels better than 30%
39% of 33 situations better than 49%
Anubis44
50% better than 32%
0.80 better than 72%
86.2 better than 72%
1.10 better than 62%
55% of 154 duels better than 64%
53% of 17 situations better than 82%
Nuke24
42% better than 10%
0.73 better than 31%
83.7 better than 57%
1.02 better than 28%
46% of 85 duels better than 14%
57% of 7 situations better than 86%
Inferno17
47% better than 9%
0.72 better than 25%
78.6 better than 23%
1.07 better than 35%
50% of 78 duels better than 20%
20% of 10 situations better than 12%
Cache10
50% -
0.78 -
85.0 -
1.07-
63% of 46 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How basinskiy plays

Across 382 matches basinskiy averages K/R 0.78, ADR 85.7 and a rating of 1.08. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 58% headshots. The strongest map is Ancient with a 53% win rate in 81 matches. In 181 of 382 matches the rating was 1.10 or higher (47%), in 119 it was below 0.90. In 314 matches with detailed stats: 51 4Ks and 11 aces. Best month by rating: July 2026 at 1.15. basinskiy loses the most ELO on Mirage (−344 ELO, win rate 50%). Things go best from match 5 of the day (+168 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +168 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.05, Rating −0.08, ADR −7.4, Headshots −3 pp, ELO −153. Last 30 days: 101 matches, win rate 49%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.