bandysiuuk

Poland
125 matches tracked 77 matches in 30 days
Last updated:

How does bandysiuuk play?

Rating 1.06 K/R 0.77 ADR 86.3 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average.
Multi-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 15%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.06+0.07 · Ø 0.99 better than 73%
Pistol kills per match 2.7
Knife kills 9 in 125 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.1%).

2K rounds 14.3%+1.2 pp · Ø 13.1% better than 79%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 30x 4K, 1 ace in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 98%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.32+0.05 · Ø 0.27 better than 65%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether bandysiuuk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 120 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −61 ELO
23 matches · 35% win rate
On Mirage −40 ELO
52 matches · 62% win rate
Between 12:00 and 18:00 −60 ELO, win rate 41%
On Fridays −84 ELO, win rate 33%

bandysiuuk loses the most ELO on Anubis: −61 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 1.89 · Mirage
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
62% better than 86%
0.76 better than 67%
85.5 better than 79%
1.04 better than 62%
49% of 201 duels better than 41%
39% of 28 situations better than 52%
Anubis23
35% better than 9%
0.79 better than 80%
87.2 better than 85%
1.08 better than 76%
48% of 114 duels better than 34%
50% of 18 situations better than 79%
Ancient16
31% better than 4%
0.75 better than 59%
81.0 better than 51%
1.04 better than 63%
55% of 74 duels better than 75%
40% of 5 situations better than 56%
Cache10
50% -
0.83 -
92.0 -
1.15-
42% of 38 duels -
44% of 9 situations -
Nuke9
44% -
0.69 -
81.5 -
0.98-
57% of 42 duels -
67% of 9 situations -
Dust 27
43% -
0.81 -
94.0 -
1.05-
52% of 42 duels -
33% of 3 situations -
Inferno5
40% -
0.73 -
83.7 -
1.00-
55% of 29 duels -
50% of 2 situations -
Vertigo3
100% -
0.94 -
99.8 -
1.27-
71% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bandysiuuk plays

Across 125 matches bandysiuuk averages K/R 0.77, ADR 86.3 and a rating of 1.06. Biggest strength: Utility hit rate at 46%, better than 98% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 15% of level 8 players. Averages 16.5 kills per match with 41% headshots. The strongest map is Mirage with a 62% win rate in 52 matches. In 58 of 125 matches the rating was 1.10 or higher (46%), in 39 it was below 0.90. In 120 matches with detailed stats: 30 4Ks and 1 ace. bandysiuuk loses the most ELO on Anubis (−61 ELO, win rate 35%). Last 30 days: 77 matches, win rate 52%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.