bambamtb

North Macedonia
124 matches tracked 70 matches in 30 days
ELO ▼ 140
2,153
30-day peak: 2,299
Rank EU
#155,446
North Macedonia #493 in North Macedonia
Last updated:

How does bambamtb play?

Rating 1.12 K/R 0.80 ADR 84.5 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 124 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 31% good 1.10 to 1.29 15% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.12+0.09 · Ø 1.03 better than 80%
Pistol kills per match 4.2
Knife kills 9 in 124 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 78%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 21x 4K, 2 aces in 87 matches

Utility and deaths

Strength
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 79%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 75%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +6 pp
= Stayed the same
ELO at 2,236
▼ Got worse
K/R −0.13, Rating −0.18, ADR −10.0, Win rate −17 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.89. Last 3 months: 0.76 (at the start 0.89). Just above the average (0.74).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −19 ELO
28 matches · 46% win rate
From match 5 of the day +26 ELO
33 matches · 39% win rate
On Mondays ±0 ELO, win rate 41%

bambamtb loses the most ELO in match 2 of the day: −19 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Cache
  2. Most kills in a match: 36 · Dust 2
  3. Highest rating in a match: 2.46 · Dust 2

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
64% better than 90%
0.82 better than 83%
86.5 better than 77%
1.16 better than 86%
58% of 178 duels better than 84%
50% of 30 situations better than 82%
Dust 230
47% better than 33%
0.88 better than 94%
90.0 better than 88%
1.23 better than 94%
58% of 138 duels better than 83%
50% of 18 situations better than 81%
Ancient16
31% better than 2%
0.69 better than 25%
74.4 better than 16%
0.95 better than 23%
51% of 59 duels right on the average
18% of 11 situations better than 10%
Inferno14
50% -
0.74 -
81.6 -
0.97-
48% of 50 duels -
67% of 9 situations -
Anubis12
58% -
0.69 -
72.4 -
0.99-
49% of 63 duels -
60% of 5 situations -
Cache10
60% -
0.87 -
90.7 -
1.23-
65% of 52 duels -
25% of 12 situations -
Nuke3
67% -
0.85 -
91.9 -
1.23-
40% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bambamtb plays

Across 124 matches bambamtb averages K/R 0.80, ADR 84.5 and a rating of 1.12. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 56% headshots. The strongest map is Mirage with a 64% win rate in 39 matches. In 62 of 124 matches the rating was 1.10 or higher (50%), in 43 it was below 0.90. In 87 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.25. bambamtb loses the most ELO in match 2 of the day (−19 ELO, win rate 46%). Things go best on Mirage (+75 ELO, win rate 64%). Match no. 1 of the day goes best: 63% win rate, +40 ELO. Improved over the last three months: Headshots +6 pp. Got weaker: K/R −0.13, Rating −0.18, ADR −10.0, Win rate −17 pp. Unchanged in recent months: ELO at 2,236. Last 30 days: 70 matches, win rate 51%, net ELO +48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.