bakin_men7al

France
On FACEIT since 2022 177 matches tracked 41 matches in 30 days
Last updated:

How does bakin_men7al play?

Rating 1.10 K/R 0.81 ADR 85.6 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 177 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 15% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average.
AWPerEntryMulti-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 26%−12 pp · Ø 38% better than 4%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.99).

Headshot rate 44%−3 pp · Ø 47% better than 29%
AWP share of kills 33%+22 pp · Ø 11% better than 98%
K/D 1.09+0.10 · Ø 0.99 better than 80%
Pistol kills per match 2.8
Knife kills 7 in 177 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.1%).

2K rounds 15.6%+2.5 pp · Ø 13.1% better than 95%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 90%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 34x 4K, 3 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.27).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 2.9−1.3 · Ø 4.2 better than 20%
Enemies flashed per round 0.09−0.18 · Ø 0.27 better than 6%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.08, Rating +0.11, Win rate +9 pp
= Stayed the same
ADR at 85.8
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Dec 2025 to Jul 2026.

Kills per round (K/R)

0.90
DecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.72).

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −45 ELO
40 matches · 40% win rate
On Anubis −22 ELO
32 matches · 41% win rate
Between 12:00 and 18:00 −18 ELO, win rate 38%
On Tuesdays −54 ELO, win rate 34%

bakin_men7al loses the most ELO on Mirage: −45 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
40% better than 16%
0.85 better than 94%
90.2 better than 92%
1.13 better than 85%
55% of 222 duels better than 76%
25% of 20 situations better than 16%
Dust 239
44% better than 28%
0.82 better than 88%
84.3 better than 72%
1.12 better than 82%
55% of 226 duels better than 75%
35% of 17 situations better than 39%
Ancient38
50% right on the average
0.81 better than 83%
85.8 better than 76%
1.11 better than 82%
51% of 198 duels right on the average
21% of 38 situations better than 14%
Anubis32
41% better than 22%
0.77 better than 74%
81.7 better than 60%
1.05 better than 70%
58% of 180 duels better than 86%
33% of 21 situations better than 40%
Nuke15
60% better than 67%
0.81 better than 73%
85.8 better than 70%
1.08 better than 61%
63% of 65 duels better than 96%
9% of 11 situations better than 3%
Inferno8
63% -
0.74 -
80.1 -
1.05-
55% of 38 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bakin_men7al plays

Across 177 matches bakin_men7al averages K/R 0.81, ADR 85.6 and a rating of 1.10. Biggest strength: Rounds with first kill at 14%, better than 92% of level 8 players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 8 players. Averages 17.8 kills per match with 44% headshots. The strongest map is Nuke with a 60% win rate in 15 matches. In 85 of 177 matches the rating was 1.10 or higher (48%), in 65 it was below 0.90. In 156 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: October 2026 at 1.25. bakin_men7al loses the most ELO on Mirage (−45 ELO, win rate 40%). Things go best on Dust 2 (+120 ELO, win rate 44%). From match no. 5 of the day on, things go best: 55% win rate, +56 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, Win rate +9 pp. Got weaker: Headshots −8 pp. Unchanged in recent months: ADR at 85.8. Last 30 days: 41 matches, win rate 46%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.