bahaasalman

Palestine
176 matches tracked
Last updated:

How does bahaasalman play?

Rating 0.99 K/R 0.70 ADR 78.3 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 176 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 45%−4 pp · Ø 49% better than 14%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 63%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 15%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.02+0.04 · Ø 0.98 better than 67%
Pistol kills per match 1.8
Knife kills 21 in 176 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 46%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 23%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 13x 4K, 1 ace in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 72%
Utility damage per round 5.8+1.7 · Ø 4.1 better than 85%
Enemies flashed per round 0.260.00 · Ø 0.26 right on the average
Deaths per round 69%−4 pp · Ø 73% better than 90%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +2 pp, ELO +55
= Stayed the same
ADR at 77.6
▼ Got worse
K/R −0.05, Rating −0.10, Win rate −4 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.69 (at the start 0.74). Just below the average (0.71).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −44 ELO
60 matches · 55% win rate
In match 3 of the day −15 ELO
30 matches · 43% win rate
Between 0:00 and 6:00 −14 ELO, win rate 37%
On Tuesdays −82 ELO, win rate 40%

bahaasalman loses the most ELO on Dust 2: −44 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 42 · Mirage
  3. Highest rating in a match: 1.78 · Dust 2

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
55% better than 67%
0.69 better than 35%
80.7 better than 59%
0.98 better than 44%
50% of 244 duels right on the average
35% of 43 situations better than 41%
Mirage42
48% better than 44%
0.70 better than 43%
75.8 better than 36%
1.05 better than 74%
47% of 154 duels better than 35%
45% of 33 situations better than 71%
Anubis36
50% better than 42%
0.71 right on the average
79.1 better than 51%
1.01 better than 57%
38% of 141 duels better than 2%
40% of 30 situations better than 53%
Nuke13
38% -
0.76 -
80.0 -
1.03-
47% of 51 duels -
35% of 17 situations -
Inferno12
42% -
0.66 -
73.6 -
0.91-
44% of 45 duels -
20% of 10 situations -
Ancient7
29% -
0.68 -
77.8 -
0.89-
52% of 27 duels -
50% of 2 situations -
Cache6
33% -
0.66 -
74.2 -
0.82-
52% of 25 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bahaasalman plays

Across 176 matches bahaasalman averages K/R 0.70, ADR 78.3 and a rating of 0.99. Biggest strength: Deaths per round at just 69% (lower is better), better than 90% of level 7 players. Most room to improve: Opening duels won at 45%, better than only 14% of level 7 players. Averages 15.4 kills per match with 39% headshots. The strongest map is Dust 2 with a 55% win rate in 60 matches. In 63 of 176 matches the rating was 1.10 or higher (36%), in 70 it was below 0.90. In 130 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 1.07. bahaasalman loses the most ELO on Dust 2 (−44 ELO, win rate 55%). Things go best on Anubis (+70 ELO, win rate 50%). Match no. 2 of the day goes best: 55% win rate. Improved over the last three months: Headshots +2 pp, ELO +55. Got weaker: K/R −0.05, Rating −0.10, Win rate −4 pp. Unchanged in recent months: ADR at 77.6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.