bXln4kuG6H

USA
On FACEIT since 2018 180 matches tracked 48 matches in 30 days
ELO ▲ 114
3,459
30-day peak: 3,459
Rank EU ▲ 330 places
#1,306
USA #14 in USA
30 days · prev. #1,636 · best #1,295
Last updated:

How does bXln4kuG6H play?

Rating 1.09 K/R 0.77 ADR 84.5 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 180 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so just above the average (53%).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 1.10+0.05 · Ø 1.05 better than 55%
Pistol kills per match 3.7
Knife kills 2 in 180 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 33x 4K, 3 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 23%−11 pp · Ø 34% better than 1%
Utility damage per round 1.9−2.0 · Ø 3.9 better than 3%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 80%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether bXln4kuG6H is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 180 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
43 matches · 58% win rate
With Je7rzLCra8 on the team no ELO value
49 matches · 55% win rate
Between 6:00 and 12:00 +15 ELO, win rate 50%
On Fridays −37 ELO, win rate 52%

bXln4kuG6H loses the most ELO on Dust 2: −22 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Dust 2
  2. Highest rating in a match: 2.45 · Dust 2
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
71% better than 96%
0.83 better than 78%
87.4 better than 74%
1.18 better than 82%
55% of 451 duels better than 64%
38% of 42 situations better than 47%
Dust 243
58% better than 62%
0.73 better than 36%
83.0 better than 54%
1.04 better than 38%
48% of 236 duels better than 25%
53% of 30 situations better than 84%
Nuke19
58% better than 49%
0.74 better than 36%
83.4 better than 55%
1.04 better than 35%
50% of 105 duels better than 31%
14% of 7 situations better than 7%
Anubis17
65% better than 81%
0.75 right on the average
83.7 better than 61%
1.03 better than 39%
49% of 96 duels better than 29%
25% of 8 situations better than 18%
Ancient12
42% -
0.74 -
85.1 -
1.00-
48% of 82 duels -
20% of 5 situations -
Cache9
44% -
0.69 -
71.0 -
0.93-
61% of 46 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bXln4kuG6H plays

Across 180 matches bXln4kuG6H averages K/R 0.77, ADR 84.5 and a rating of 1.09. Biggest strength: Rounds with first kill at 14%, better than 88% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Mirage with a 71% win rate in 79 matches. In 86 of 180 matches the rating was 1.10 or higher (48%), in 62 it was below 0.90. In 180 matches with detailed stats: 33 4Ks and 3 aces. bXln4kuG6H loses the most ELO on Dust 2 (−22 ELO, win rate 58%). Things go best on Mirage (+19 ELO, win rate 71%). Last 30 days: 48 matches, win rate 58%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.