b3rn1-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average29% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 2 kills in 15.6% of rounds and so well above the average (13.4%).
Utility and deaths
Average0.18 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.90. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.26. Last 3 months: 1.13 (at the start 1.04). Clearly above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 96.4. Last 3 months: 87.6 (at the start 80.5). Clearly above the average (80.8).
Share of headshot kills
Best month: June 2026 with 62%. Last 3 months: 53% (at the start 57%). Clearly above the average (50%).
Matches won (win rate)
Best month: June 2026 with 71%. Last 3 months: 48% (at the start 50%). Slightly below the average (50%).
Best month: September 2026 with 2,494.
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 141 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
b3rn1- loses the most ELO on Dust 2: −59 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.52 · Mirage
- Most kills in a match: 43 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 141 matchesCompared with players on the same level who have at least 15 matches on the map.
How b3rn1- plays
Across 141 matches b3rn1- averages K/R 0.80, ADR 86.6 and a rating of 1.12. Biggest strength: Damage per round (ADR) at 86.6, better than 80% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 53% headshots. The strongest map is Mirage with a 57% win rate in 56 matches. In 71 of 141 matches the rating was 1.10 or higher (50%), in 40 it was below 0.90. In 121 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: June 2026 at 1.26. b3rn1- loses the most ELO on Dust 2 (−59 ELO, win rate 45%). Things go best on Mirage (+63 ELO, win rate 57%). Match no. 2 of the day goes best: 54% win rate, +35 ELO. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +7.1. Got weaker: Headshots −4 pp. Unchanged in recent months: Win rate at 48%. Last 30 days: 61 matches, win rate 49%, net ELO +28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.