b3lof

Czech Republic
On FACEIT since 2021 271 matches tracked 85 matches in 30 days
ELO ▲ 9
3,204
30-day peak: 3,330
Rank EU ▼ 977 places
#3,639
Czech Republic #42 in Czech Republic
30 days · prev. #2,662 · best #2,070
Last updated:

How does b3lof play?

Rating 1.09 K/R 0.79 ADR 85.5 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 271 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
Multi-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

49% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 49%+9 pp · Ø 40% better than 91%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.2−0.3 · Ø 1.5 better than 12%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 2.7
Knife kills 18 in 271 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 64x 4K, 5 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 71%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether b3lof is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 271 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −236 ELO
22 matches · 41% win rate
On Dust 2 −207 ELO
71 matches · 45% win rate
Between 0:00 and 6:00 −188 ELO, win rate 43%
On Sundays −112 ELO, win rate 42%

b3lof loses the most ELO on Cache: −236 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Highest rating in a match: 3.22 · Dust 2
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
59% better than 69%
0.82 better than 75%
88.7 better than 79%
1.13 better than 70%
56% of 485 duels better than 70%
53% of 34 situations better than 87%
Dust 271
45% better than 17%
0.77 better than 55%
84.1 better than 60%
1.08 right on the average
46% of 365 duels better than 17%
47% of 30 situations better than 72%
Ancient47
47% better than 23%
0.79 better than 66%
85.3 better than 65%
1.08 better than 57%
47% of 244 duels better than 20%
48% of 23 situations better than 74%
Anubis26
54% better than 47%
0.74 better than 43%
80.9 better than 46%
1.03 better than 39%
49% of 162 duels better than 30%
50% of 12 situations better than 76%
Cache22
41% better than 6%
0.81 better than 57%
87.3 better than 59%
1.05 better than 30%
55% of 106 duels right on the average
50% of 10 situations better than 77%
Nuke13
46% -
0.77 -
81.7 -
1.05-
44% of 66 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b3lof plays

Across 271 matches b3lof averages K/R 0.79, ADR 85.5 and a rating of 1.09. Biggest strength: Clutch 1v1 won at 49%, better than 91% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 54% headshots. The strongest map is Mirage with a 59% win rate in 90 matches. In 120 of 271 matches the rating was 1.10 or higher (44%), in 96 it was below 0.90. In 271 matches with detailed stats: 64 4Ks and 5 aces. Best month by rating: September 2026 at 1.12. b3lof loses the most ELO on Cache (−236 ELO, win rate 41%). Things go best on Mirage (+356 ELO, win rate 59%). From match no. 5 of the day on, things go best: 55% win rate, +117 ELO. Last 30 days: 85 matches, win rate 49%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.