b2YacVNQKY

Russia
On FACEIT since 2021 227 matches tracked 80 matches in 30 days
ELO ▲ 363
2,486
30-day peak: 2,551
Rank EU
#55,537
Russia #15,822 in Russia
Last updated:

How does b2YacVNQKY play?

Rating 1.17 (from 177 matches) K/R 0.82 ADR 86.7 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 177 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 30% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (176 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.19+0.16 · Ø 1.03 better than 89%
Pistol kills per match 3.1
Zeus kills1 in 227 matches
Knife kills 5 in 227 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 88%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 85%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 36x 4K, 1 ace in 176 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 81%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 41%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, ADR +5.9, Win rate +6 pp
= Stayed the same
Headshots at 42%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.93. Last 3 months: 0.83 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −38 ELO
38 matches · 47% win rate
On Mirage −37 ELO
63 matches · 49% win rate
On Wednesdays +63 ELO, win rate 39%

b2YacVNQKY loses the most ELO in match 3 of the day: −38 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Nuke
  2. Most kills in a match: 49 · Anubis
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
49% better than 40%
0.84 better than 86%
90.9 better than 89%
1.16 better than 84%
59% of 197 duels better than 87%
33% of 30 situations better than 34%
Dust 262
53% better than 56%
0.79 better than 72%
84.3 better than 66%
1.15 better than 81%
53% of 198 duels better than 56%
43% of 30 situations better than 66%
Ancient32
59% better than 70%
0.80 better than 74%
85.4 better than 69%
1.20 better than 91%
55% of 118 duels better than 70%
52% of 25 situations better than 85%
Anubis30
57% better than 66%
0.78 better than 67%
83.3 better than 61%
1.09 better than 67%
58% of 104 duels better than 84%
27% of 15 situations better than 24%
Nuke18
67% better than 82%
0.85 better than 83%
87.1 better than 71%
1.23-
53% of 43 duels right on the average
40% of 5 situations right on the average
Inferno12
75% -
0.85 -
83.9 -
1.19-
49% of 51 duels -
60% of 5 situations -
Cache7
57% -
0.84 -
90.6 -
1.20-
61% of 36 duels -
38% of 8 situations -
Vertigo3
0% -
0.93 -
96.6 -
1.30-
64% of 14 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b2YacVNQKY plays

Across 227 matches b2YacVNQKY averages K/R 0.82 and ADR 86.7; the rating across the 177 rated matches is 1.17. Biggest strength: Rating at 1.17, better than 89% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 18.1 kills per match with 42% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 101 of 177 matches the rating was 1.10 or higher (57%), in 40 it was below 0.90. In 176 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: September 2026 at 1.31. b2YacVNQKY loses the most ELO in match 3 of the day (−38 ELO, win rate 47%). Things go best from match 5 of the day (+72 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +72 ELO. Improved over the last three months: K/R +0.06, ADR +5.9, Win rate +6 pp. Unchanged in recent months: Headshots at 42%. Last 30 days: 80 matches, win rate 60%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.