b1zdkinho

VE
116 matches tracked 28 matches in 30 days
Last updated:

How does b1zdkinho play?

Rating 1.00 (from 98 matches) K/R 0.71 ADR 73.4 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34% on level 10
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 98 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 34%−6 pp better than 27%
Clutch 1v2 won 19%−2 pp better than 34%
Clutch kills per match 2.2+0.6 better than 91%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 43%−8 pp better than 14%
AWP share of kills 35%+24 pp better than 98%
K/D 1.08+0.04 better than 64%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.3%−1.1 pp better than 20%
Rounds with 3K 3.2%−0.9 pp better than 14%
MVPs per match 2.1−0.3 better than 24%
4Ks and aces 13x 4K, 0 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 2.6−1.5 better than 10%
Enemies flashed per round 0.21−0.09 better than 26%
Rounds with a death 66%−5 pp better than 95%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +858
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.17, Rating −0.08, ADR −16.7, Headshots −2 pp, Win rate −29 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.68 (at the start 0.85).

Patterns

From the last 116 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −127 ELO
41 matches · 63% wins
From match 5 of the day −19 ELO
29 matches · 55% wins

b1zdkinho loses the most ELO on Dust 2: −127 ELO, 63% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 1.69 · Inferno
  3. Longest win streak: 12 wins in a row · Inferno

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 241
63% better than 84%
0.72 better than 39%
74.4 better than 16%
1.01 better than 40%
53% of 168 duels better than 60%
42% of 38 situations better than 62%
Mirage28
61% better than 83%
0.71 better than 33%
73.1 better than 14%
0.98 better than 30%
62% of 91 duels better than 95%
26% of 19 situations better than 18%
Cache15
80% -
0.68 -
70.4 -
0.99-
60% of 50 duels -
50% of 6 situations -
Inferno12
75% -
0.74 -
75.9 -
1.16-
61% of 49 duels -
44% of 9 situations -
Anubis9
44% -
0.63 -
66.4 -
0.82-
51% of 43 duels -
45% of 11 situations -
Nuke5
60% -
0.60 -
66.0 -
0.91-
50% of 16 duels -
0% of 5 situations -
Ancient4
50% -
0.88 -
85.4 -
0.89-
50% of 22 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b1zdkinho plays

Across 116 matches b1zdkinho averages K/R 0.71 and ADR 73.4; the rating across the 98 rated matches is 1.00. Biggest strength: Rounds with a death at only 66%, where lower is better. That is better than 95% of players on level 10. Most room to improve: Utility with impact at 27%. That is better than only 7% of players on level 10. On average 14.9 kills per match, 43% of them headshots. The strongest map is Cache with a 80% win rate in 15 matches. In 36 of 98 matches the rating was 1.10 or higher (37%), in 37 it was below 0.90. In 81 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. b1zdkinho loses the most ELO on Dust 2 (−127 ELO, win rate 63%). Things go best on Mirage (+37 ELO, win rate 61%). Improved over the last three months: ELO +858. Got weaker: K/R −0.17, Rating −0.08, ADR −16.7, Headshots −2 pp, Win rate −29 pp. Last 30 days: 28 matches, win rate 39%, ELO balance −94.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.