b1mba0s

Ukraine
309 matches tracked 36 matches in 30 days
Last updated:

How does b1mba0s play?

Rating 1.04 K/R 0.75 ADR 82.5 from 309 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 309 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+3 pp · Ø 49% better than 71%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 9%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 18%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so slightly above the average (0.98).

Headshot rate 49%+2 pp · Ø 47% better than 69%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.03+0.05 · Ø 0.98 better than 71%
Pistol kills per match 2.4
Knife kills 9 in 309 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so clearly above the average (12.9%).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 79%
3K rounds 4.4%+0.6 pp · Ø 3.8% better than 78%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 48x 4K, 5 aces in 234 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 74%
Enemies flashed per round 0.19−0.07 · Ø 0.26 better than 30%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +5 pp, Win rate +6 pp
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 82.5, ELO at 1,530
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.75 (at the start 0.76). Slightly above the average (0.71).

Patterns

From the last 309 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −95 ELO
66 matches · 41% win rate
On Inferno −28 ELO
42 matches · 62% win rate
On Saturdays +181 ELO, win rate 38%

b1mba0s loses the most ELO on Mirage: −95 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Nuke
  2. Highest rating in a match: 2.14 · Ancient
  3. Most kills in a match: 49 · Ancient

Maps in detail

from the last 309 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient84
54% better than 65%
0.79 better than 82%
86.5 better than 83%
1.07 better than 78%
61% of 469 duels better than 94%
34% of 38 situations better than 43%
Mirage66
41% better than 22%
0.72 better than 55%
80.1 better than 60%
0.98 right on the average
49% of 303 duels better than 46%
18% of 34 situations better than 7%
Inferno42
62% better than 84%
0.75 better than 70%
84.3 better than 77%
1.03 better than 65%
53% of 241 duels better than 64%
31% of 26 situations better than 31%
Dust 234
41% better than 20%
0.75 better than 68%
80.2 better than 57%
1.04 better than 68%
46% of 164 duels better than 28%
23% of 26 situations better than 12%
Nuke28
39% better than 12%
0.74 right on the average
78.1 better than 38%
1.04 better than 58%
45% of 100 duels better than 18%
33% of 12 situations better than 39%
Cache27
37% -
0.75 -
82.4 -
1.05-
47% of 99 duels -
19% of 16 situations -
Anubis24
42% better than 22%
0.78 better than 80%
81.8 better than 64%
1.12 better than 88%
49% of 144 duels better than 44%
6% of 16 situations better than 3%
Vertigo4
75% -
0.68 -
75.1 -
0.97-
59% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b1mba0s plays

Across 309 matches b1mba0s averages K/R 0.75, ADR 82.5 and a rating of 1.04. Biggest strength: Rounds with first kill at 12%, better than 79% of level 7 players. Most room to improve: Clutch 1v1 won at 28%, better than only 9% of level 7 players. Averages 16.5 kills per match with 49% headshots. The strongest map is Inferno with a 62% win rate in 42 matches. In 123 of 309 matches the rating was 1.10 or higher (40%), in 113 it was below 0.90. In 234 matches with detailed stats: 48 4Ks and 5 aces. Best month by rating: September 2026 at 1.14. b1mba0s loses the most ELO on Mirage (−95 ELO, win rate 41%). Things go best on Ancient (+145 ELO, win rate 54%). Match no. 3 of the day goes best: 64% win rate, +93 ELO. Improved over the last three months: Headshots +5 pp, Win rate +6 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 82.5, ELO at 1,530. Last 30 days: 36 matches, win rate 39%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.