b1bo00

Algeria
On FACEIT since 2025 154 matches tracked 20 matches in 30 days
Last updated:

How does b1bo00 play?

Rating 0.94 K/R 0.67 ADR 73.5 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 154 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 6% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 25% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Level 3

Compared with 794 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (9%).

Rounds with first kill 6%−3 pp · Ø 9% better than 9%
Opening duels won 51%+4 pp · Ø 47% better than 79%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 44%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 69%
Clutch kills per match 1.8+0.3 · Ø 1.5 better than 72%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just above the average (0.93).

Headshot rate 40%−1 pp · Ø 41% better than 43%
AWP share of kills 6%−4 pp · Ø 10% better than 34%
K/D 0.94+0.01 · Ø 0.93 better than 61%
Pistol kills per match 2.2
Knife kills 2 in 154 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.0).

2K rounds 12.1%−0.4 pp · Ø 12.5% better than 47%
3K rounds 3.2%−0.3 pp · Ø 3.5% better than 43%
MVPs per match 1.8−0.2 · Ø 2.0 better than 31%
4Ks and aces 9x 4K, 0 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so clearly below the average (74%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 73%
Utility damage per round 3.7+0.3 · Ø 3.4 better than 56%
Enemies flashed per round 0.19−0.02 · Ø 0.21 better than 44%
Deaths per round 72%−2 pp · Ø 74% better than 74%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.67, Rating at 0.94
▼ Got worse
ADR −5.0, Win rate −3 pp, ELO −100

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.67 (at the start 0.68). Just below the average (0.69).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
27 matches · 37% win rate
On Anubis −33 ELO
31 matches · 39% win rate
On Fridays −49 ELO, win rate 38%

b1bo00 loses the most ELO on Mirage: −55 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 33 · Nuke

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
58% better than 83%
0.67 better than 47%
73.1 better than 36%
0.94 right on the average
52% of 106 duels better than 75%
31% of 26 situations better than 39%
Anubis31
39% better than 17%
0.68 right on the average
72.3 better than 32%
0.93 right on the average
39% of 76 duels better than 10%
42% of 19 situations better than 66%
Mirage27
37% better than 13%
0.64 better than 31%
70.4 better than 25%
0.88 better than 32%
49% of 49 duels better than 60%
22% of 18 situations better than 16%
Nuke25
64% better than 81%
0.73 better than 63%
79.7 better than 62%
1.02 better than 68%
52% of 88 duels better than 72%
54% of 13 situations better than 88%
Ancient24
54% better than 65%
0.67 better than 55%
73.5 better than 45%
0.94 better than 63%
47% of 60 duels right on the average
33% of 18 situations better than 43%

Compared with players on the same level who have at least 15 matches on the map.

How b1bo00 plays

Across 154 matches b1bo00 averages K/R 0.67, ADR 73.5 and a rating of 0.94. Biggest strength: Opening duels won at 51%, better than 79% of level 3 players. Most room to improve: Rounds with first kill at 6%, better than only 9% of level 3 players. Averages 14.2 kills per match with 40% headshots. The strongest map is Nuke with a 64% win rate in 25 matches. In 46 of 154 matches the rating was 1.10 or higher (30%), in 77 it was below 0.90. In 116 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 0.97. b1bo00 loses the most ELO on Mirage (−55 ELO, win rate 37%). Things go best on Nuke (+55 ELO, win rate 64%). Match no. 3 of the day goes best: 61% win rate, −5 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ADR −5.0, Win rate −3 pp, ELO −100. Unchanged in recent months: K/R at 0.67, Rating at 0.94. Last 30 days: 20 matches, win rate 35%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.