b0_sss
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Strength2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
AverageExactly 2 kills in 14.8% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.80. Last 3 months: 0.75 (at the start 0.63). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.13. Last 3 months: 1.07 (at the start 0.86). Clearly above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 85.3. Last 3 months: 80.8 (at the start 72.0). Just above the average (80.4).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 57% (at the start 62%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 55% (at the start 45%). Well above the average (49%).
Best month: October 2026 with 2,321.
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 183 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
b0_sss loses the most ELO in match 4 of the day: ±0 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 1.81 · Mirage
Maps in detail
from the last 183 matchesCompared with players on the same level who have at least 15 matches on the map.
How b0_sss plays
Across 183 matches b0_sss averages K/R 0.74, ADR 79.9 and a rating of 1.05. Biggest strength: Headshot rate at 57%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 57% headshots. The strongest map is Anubis with a 60% win rate in 30 matches. In 79 of 183 matches the rating was 1.10 or higher (43%), in 61 it was below 0.90. In 163 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: October 2026 at 1.13. b0_sss loses the most ELO in match 4 of the day (±0 ELO, win rate 42%). Things go best on Mirage (+149 ELO, win rate 51%). Match no. 3 of the day goes best: 66% win rate, −28 ELO. Improved over the last three months: K/R +0.12, Rating +0.21, ADR +8.8, Win rate +10 pp. Got weaker: Headshots −5 pp. Last 30 days: 96 matches, win rate 58%, net ELO +182.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.