azure2147

Russia
On FACEIT since 2019 272 matches tracked 33 matches in 30 days
ELO ▲ 38
3,205
30-day peak: 3,236
Rank EU ▼ 133 places
#3,637
Russia #1,011 in Russia
30 days · prev. #3,504 · best #2,332
Last updated:

How does azure2147 play?

Rating 1.07 K/R 0.76 ADR 80.2 from 265 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 265 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.09+0.04 · Ø 1.05 better than 52%
Pistol kills per match 2.8
Knife kills 1 in 265 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 35x 4K, 5 aces in 201 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (3.9).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 23%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 25%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.76, Rating at 1.06, ADR at 80.5, Win rate at 51%
▼ Got worse
ELO −384

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months unchanged at 0.76. Just above the average (0.75).

Patterns

From the last 265 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −22 ELO
51 matches · 39% win rate
Between 0:00 and 6:00 −236 ELO, win rate 38%
On Mondays +58 ELO, win rate 47%

azure2147 loses the most ELO in match 1 of the day: −22 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 3.29 · Nuke
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 265 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
45% better than 14%
0.72 better than 30%
77.8 better than 27%
1.01 better than 30%
52% of 251 duels better than 46%
29% of 48 situations better than 20%
Ancient51
55% better than 47%
0.74 better than 40%
78.8 better than 31%
1.02 better than 35%
60% of 197 duels better than 87%
42% of 36 situations better than 59%
Anubis50
64% better than 78%
0.81 better than 75%
83.7 better than 61%
1.16 better than 79%
59% of 206 duels better than 83%
32% of 41 situations better than 32%
Dust 244
48% better than 25%
0.73 better than 36%
78.0 better than 29%
1.05 better than 41%
55% of 159 duels better than 63%
42% of 36 situations better than 57%
Nuke28
54% better than 38%
0.86 better than 84%
88.5 better than 76%
1.20 better than 82%
57% of 127 duels better than 69%
50% of 14 situations better than 74%
Inferno13
38% -
0.79 -
79.3 -
1.07-
54% of 67 duels -
67% of 3 situations -
Cache5
40% -
0.68 -
68.6 -
0.93-
50% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How azure2147 plays

Across 265 matches azure2147 averages K/R 0.76, ADR 80.2 and a rating of 1.07. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 59% headshots. The strongest map is Anubis with a 64% win rate in 50 matches. In 117 of 265 matches the rating was 1.10 or higher (44%), in 85 it was below 0.90. In 201 matches with detailed stats: 35 4Ks and 5 aces. Best month by rating: July 2026 at 1.09. azure2147 loses the most ELO in match 1 of the day (−22 ELO, win rate 39%). Things go best on Anubis (+225 ELO, win rate 64%). Match no. 4 of the day goes best: 61% win rate, −57 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: ELO −384. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 80.5, Win rate at 51%. Last 30 days: 33 matches, win rate 45%, net ELO −114.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.