azokk07

China
194 matches tracked 22 matches in 30 days
Last updated:

How does azokk07 play?

Rating 1.02 (from 193 matches) K/R 0.74 ADR 80.0 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 193 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (0.99).

Headshot rate 48%+1 pp · Ø 47% better than 54%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 1.01+0.02 · Ø 0.99 better than 55%
Pistol kills per match 2.5
Knife kills 5 in 194 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 64%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 41%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 33x 4K, 5 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 7%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 21%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether azokk07 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 194 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −139 ELO
28 matches · 32% win rate
On Ancient −122 ELO
32 matches · 38% win rate
Between 18:00 and 24:00 −156 ELO, win rate 42%
On Wednesdays ±0 ELO, win rate 39%

azokk07 loses the most ELO in match 4 of the day: −139 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 51 · Mirage
  3. Highest rating in a match: 2.22 · Anubis

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 35%
0.77 better than 71%
82.4 better than 66%
1.03 better than 58%
54% of 285 duels better than 71%
41% of 37 situations better than 59%
Dust 244
57% better than 72%
0.75 better than 62%
78.8 better than 45%
1.07 better than 70%
51% of 170 duels better than 54%
28% of 25 situations better than 21%
Anubis33
48% better than 45%
0.79 better than 80%
83.9 better than 71%
1.10 better than 81%
55% of 148 duels better than 74%
41% of 17 situations better than 61%
Ancient32
38% better than 15%
0.63 better than 7%
73.4 better than 15%
0.84 better than 4%
46% of 146 duels better than 24%
21% of 14 situations better than 14%
Nuke21
52% better than 41%
0.75 right on the average
81.3 better than 47%
1.04 right on the average
54% of 91 duels better than 61%
27% of 11 situations better than 21%

Compared with players on the same level who have at least 15 matches on the map.

How azokk07 plays

Across 194 matches azokk07 averages K/R 0.74 and ADR 80.0; the rating across the 193 rated matches is 1.02. Most room to improve: Utility damage per round at 2.2, better than only 7% of level 8 players. Averages 16.5 kills per match with 48% headshots. The strongest map is Dust 2 with a 57% win rate in 44 matches. In 70 of 193 matches the rating was 1.10 or higher (36%), in 80 it was below 0.90. In 185 matches with detailed stats: 33 4Ks and 5 aces. Best month by rating: October 2026 at 1.05. azokk07 loses the most ELO in match 4 of the day (−139 ELO, win rate 32%). Things go best on Mirage (+5 ELO, win rate 47%). Match no. 1 of the day goes best: 58% win rate, −52 ELO. Last 30 days: 22 matches, win rate 64%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.