aziret3

Kazakhstan
On FACEIT since 2025 271 matches tracked 83 matches in 30 days
Last updated:

How does aziret3 play?

Rating 1.01 K/R 0.75 ADR 83.5 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 271 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 44%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 26%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 46%−1 pp · Ø 47% better than 50%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 0.98−0.05 · Ø 1.03 better than 48%
Pistol kills per match 2.5
Knife kills 18 in 271 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 64%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 72%
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 47x 4K, 7 aces in 234 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.27).

Utility hit rate 27%−9 pp · Ø 36% better than 8%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 20%
Enemies flashed per round 0.09−0.18 · Ø 0.27 better than 7%
Deaths per round 77%+5 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +3 pp, Win rate +13 pp, ELO +592
= Stayed the same
K/R at 0.75, Rating at 1.01, ADR at 83.3
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.74).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −44 ELO
75 matches · 49% win rate
On Anubis −43 ELO
44 matches · 39% win rate
On Tuesdays −70 ELO, win rate 31%

aziret3 loses the most ELO on Mirage: −44 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Mirage
  2. Longest win streak: 12 wins in a row · Inferno
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
51% better than 49%
0.74 better than 62%
81.2 better than 62%
1.01 better than 55%
49% of 408 duels better than 42%
49% of 39 situations better than 76%
Mirage75
49% better than 46%
0.74 better than 59%
83.0 better than 70%
1.01 better than 53%
51% of 496 duels better than 54%
26% of 31 situations better than 17%
Anubis44
39% better than 16%
0.79 better than 84%
86.6 better than 87%
1.03 better than 67%
53% of 276 duels better than 65%
32% of 22 situations better than 38%
Ancient34
53% better than 61%
0.78 better than 78%
87.5 better than 85%
1.02 better than 62%
53% of 251 duels better than 70%
35% of 20 situations better than 45%
Nuke19
63% better than 81%
0.69 better than 29%
79.4 better than 49%
0.93 better than 21%
50% of 127 duels better than 46%
40% of 10 situations right on the average
Inferno13
31% -
0.79 -
84.1 -
1.03-
59% of 80 duels -
33% of 6 situations -
Cache8
50% -
0.72 -
81.7 -
0.98-
37% of 60 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aziret3 plays

Across 271 matches aziret3 averages K/R 0.75, ADR 83.5 and a rating of 1.01. Biggest strength: Rounds with first kill at 15%, better than 97% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 7 players. Averages 16.6 kills per match with 46% headshots. The strongest map is Nuke with a 63% win rate in 19 matches. In 105 of 271 matches the rating was 1.10 or higher (39%), in 105 it was below 0.90. In 234 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: October 2026 at 1.07. aziret3 loses the most ELO on Mirage (−44 ELO, win rate 49%). Things go best in match 4 of the day (+32 ELO, win rate 55%). Match no. 3 of the day goes best: 57% win rate. Improved over the last three months: Headshots +3 pp, Win rate +13 pp, ELO +592. Unchanged in recent months: K/R at 0.75, Rating at 1.01, ADR at 83.3. Last 30 days: 83 matches, win rate 48%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.