ayyeeeee

Poland
109 matches tracked
ELO
3,456
Peak across the last 109 matches: 3,825
Rank EU ▼ 50 places
#1,165 #63 in PL
30 days · before #1,115 · best #1,115
Last updated:

How does ayyeeeee play?

Rating 0.73 (from 1 matches) K/R 0.82 ADR 86.8 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.73
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. Higher headshot rate than the level 10 average.
Multi-killsEntryHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 15%+4.0 pp better than 95%
Opening duels won 62%+11 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 36%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 0.9−0.7 better than 1%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 61%+10 pp better than 95%
AWP share of kills 4%−7 pp better than 24%
K/D 1.20+0.17 better than 90%
Pistol kills per match 2.4
Knife kills 1 in 109 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 17.5%+4.2 pp better than 99%
Rounds with 3K 5.6%+1.5 pp better than 92%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 9x 4K, 1 ace in 32 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 46%
Utility damage per round 4.4+0.3 better than 61%
Enemies flashed per round 0.46+0.16 better than 88%
Rounds with a death 69%−2.0 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.11, ADR +12.0, Win rate +24 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, ELO −279

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.91
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.91. Last 3 months: 0.90 (at the start 0.79).

Patterns

From the last 109 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −108 ELO
37 matches · 62% wins
On Dust 2 −15 ELO
26 matches · 54% wins

ayyeeeee loses the most ELO on Mirage: −108 ELO, 62% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 0.73 · Ancient
  2. Longest win streak: 11 wins in a row · Mirage
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
62% better than 84%
0.82 better than 82%
88.5 better than 83%
-
63% of 94 duels better than 96%
20% of 10 situations better than 8%
Dust 226
54% better than 58%
0.81 better than 80%
83.2 better than 64%
-
59% of 29 duels better than 85%
50% of 6 situations better than 80%
Ancient23
74% better than 98%
0.87 better than 93%
90.7 better than 88%
0.73–
61% of 96 duels better than 93%
43% of 7 situations better than 68%
Inferno10
70% –
0.76 –
82.6 –
-
55% of 29 duels –
100% of 1 situations –
Nuke8
50% –
0.78 –
84.9 –
-
64% of 11 duels –
50% of 2 situations –
Cache5
100% –
0.85 –
87.1 –
-
68% of 22 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How ayyeeeee plays

Across 109 matches ayyeeeee averages K/R 0.82 and ADR 86.8; the rating across the 1 rated matches is 0.73. Biggest strength: Opening duels won at 62%. That is better than 99% of players on level 10. On average 17.6 kills per match, 61% of them headshots. The strongest map is Ancient with a 74% win rate in 23 matches. In 32 matches with detailed stats: 9 4Ks and 1 aces. ayyeeeee loses the most ELO on Mirage (−108 ELO, win rate 62%). Things go best in match 2 of the day (+62 ELO, win rate 72%). Improved over the last three months: K/R +0.11, ADR +12.0, Win rate +24 pp. Got weaker: Headshots −2 pp, ELO −279.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.