awodka

Spain
105 matches tracked 20 matches in 30 days
ELO
1,758
Peak across the last 105 matches: 1,758
Rank SEA ▼ 4,877 places
#11,439
30 days · prev. #6,562 · best #6,562
Last updated:

How does awodka play?

Rating 1.02 K/R 0.74 ADR 86.4 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 105 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 21% very weak below 0.75 18%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Weakness
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 31%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).

2K rounds 12.8%−0.4 pp · Ø 13.2% better than 43%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 23x 4K, 1 ace in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.0+0.7 · Ø 4.3 better than 72%
Enemies flashed per round 0.61+0.33 · Ø 0.28 better than 97%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether awodka is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 104 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −2 ELO
22 matches · 41% win rate
Between 6:00 and 12:00 −29 ELO, win rate 38%
On Tuesdays ±0 ELO, win rate 23%

awodka loses the most ELO in match 1 of the day: −2 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Ancient
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 33 · Inferno

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
57% better than 73%
0.77 better than 73%
89.2 better than 89%
1.05 better than 65%
48% of 193 duels better than 37%
38% of 16 situations right on the average
Dust 221
38% better than 12%
0.72 right on the average
84.6 better than 75%
1.00 better than 48%
47% of 112 duels better than 31%
29% of 14 situations better than 28%
Ancient19
37% better than 10%
0.78 better than 73%
88.8 better than 87%
1.05 better than 65%
50% of 94 duels better than 45%
38% of 8 situations right on the average
Inferno15
53% right on the average
0.71 better than 37%
85.5 better than 73%
0.98 better than 31%
50% of 64 duels better than 40%
27% of 15 situations better than 24%
Anubis9
56% -
0.67 -
77.4 -
0.93-
59% of 32 duels -
25% of 4 situations -
Nuke3
33% -
0.69 -
79.0 -
0.99-
78% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How awodka plays

Across 105 matches awodka averages K/R 0.74, ADR 86.4 and a rating of 1.02. Biggest strength: Damage per round (ADR) at 86.4, better than 87% of level 9 players. Most room to improve: Clutch 1v1 won at 29%, better than only 11% of level 9 players. Averages 16.6 kills per match with 45% headshots. The strongest map is Mirage with a 57% win rate in 35 matches. In 34 of 105 matches the rating was 1.10 or higher (32%), in 41 it was below 0.90. In 101 matches with detailed stats: 23 4Ks and 1 ace. awodka loses the most ELO in match 1 of the day (−2 ELO, win rate 41%). Things go best on Dust 2 (+27 ELO, win rate 38%). Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.