awesomezhao

USA
112 matches tracked
ELO
1,723
Peak across the last 112 matches: 1,997
Rank NA ▼ 7,271 places
#14,045
30 days · prev. #6,774 · best #6,774
Last updated:

How does awesomezhao play?

Rating 1.11 (from 91 matches) K/R 0.79 ADR 82.9 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 91 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

64% of opening duels won and so well above the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 64%+14 pp · Ø 50% better than 99%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.00).

Headshot rate 45%−4 pp · Ø 49% better than 31%
AWP share of kills 6%−4 pp · Ø 10% better than 33%
K/D 1.17+0.17 · Ø 1.00 better than 93%
Pistol kills per match 3.4
Knife kills 2 in 112 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so well above the average (13.2%).

2K rounds 15.3%+2.1 pp · Ø 13.2% better than 93%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 92%
MVPs per match 2.7+0.5 · Ø 2.2 better than 91%
4Ks and aces 10x 4K, 0 aces in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 6.1+1.8 · Ø 4.3 better than 88%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.13, Win rate +19 pp, ELO +310
= Stayed the same
ADR at 85.1, Headshots at 45%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.81 (at the start 0.77). Clearly above the average (0.73).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +7 ELO
32 matches · 34% win rate
Between 6:00 and 12:00 +6 ELO, win rate 48%

awesomezhao loses the most ELO in match 2 of the day: +7 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Highest rating in a match: 2.05 · Mirage
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno49
61% better than 78%
0.82 better than 83%
84.4 better than 67%
1.18 better than 86%
59% of 95 duels better than 84%
35% of 26 situations better than 44%
Mirage26
50% right on the average
0.77 better than 73%
82.6 better than 66%
1.10 better than 80%
61% of 46 duels better than 94%
33% of 18 situations better than 36%
Cache19
47% -
0.74 -
81.5 -
1.01-
59% of 58 duels -
11% of 9 situations -
Dust 29
56% -
0.79 -
84.5 -
1.07-
57% of 23 duels -
43% of 7 situations -
Ancient3
0% -
0.62 -
67.6 -
0.81-
40% of 5 duels -
25% of 4 situations -
Nuke3
33% -
0.82 -
83.3 -
1.23-
14% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How awesomezhao plays

Across 112 matches awesomezhao averages K/R 0.79 and ADR 82.9; the rating across the 91 rated matches is 1.11. Biggest strength: Opening duels won at 64%, better than 99% of level 9 players. Most room to improve: Clutch 1v1 won at 29%, better than only 11% of level 9 players. Averages 17.7 kills per match with 45% headshots. The strongest map is Inferno with a 61% win rate in 49 matches. In 46 of 91 matches the rating was 1.10 or higher (51%), in 27 it was below 0.90. In 47 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 1.20. awesomezhao loses the most ELO in match 2 of the day (+7 ELO, win rate 34%). Things go best on Inferno (+58 ELO, win rate 61%). Match no. 1 of the day goes best: 67% win rate, +9 ELO. Improved over the last three months: K/R +0.04, Rating +0.13, Win rate +19 pp, ELO +310. Unchanged in recent months: ADR at 85.1, Headshots at 45%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.